Altrunchen
2016-01-19, 01:59 PM
Introduction:
I've heard people complain that the magic in 3.5e is broken. So I came up with an idea to maybe help fix that. It's one where the mages have to roll checks to cast their spells.
Mechanics:
Every time a spell caster uses magic they must make a casting check. This consists of 1d20+Caster Level+Relevant Ability Modifier. Their target value is 10+Spell Level. If they exceed the DC of the spell, then the result of their roll is the new spell DC for the purposes of saving throws. If they fail the DC then the spell doesn't work and nothing happens.
Example:
If you are a level 5 wizard with an Intelligence of 18 and you want to cast fireball, then you roll 1d20+5+4 and must beat a 13. If he rolls a 1 then nothing happens and the turn is wasted and the caster DOES NOT deduct from their spells per day amount. If he rolls a 20, then the spell DC is 29 for that time only.
Consideration:
It may be better to have the target DC be 10+Spell Level+Ability Modifier so that it's not too easy. But this is the kind of thing I want to discuss here.
What do you all think?
I've heard people complain that the magic in 3.5e is broken. So I came up with an idea to maybe help fix that. It's one where the mages have to roll checks to cast their spells.
Mechanics:
Every time a spell caster uses magic they must make a casting check. This consists of 1d20+Caster Level+Relevant Ability Modifier. Their target value is 10+Spell Level. If they exceed the DC of the spell, then the result of their roll is the new spell DC for the purposes of saving throws. If they fail the DC then the spell doesn't work and nothing happens.
Example:
If you are a level 5 wizard with an Intelligence of 18 and you want to cast fireball, then you roll 1d20+5+4 and must beat a 13. If he rolls a 1 then nothing happens and the turn is wasted and the caster DOES NOT deduct from their spells per day amount. If he rolls a 20, then the spell DC is 29 for that time only.
Consideration:
It may be better to have the target DC be 10+Spell Level+Ability Modifier so that it's not too easy. But this is the kind of thing I want to discuss here.
What do you all think?