DigitalCielo
2016-01-21, 07:21 AM
Hi everyone!
I'm starting a new campaign, and seeing as 3PP was an option I'm trying my hands with a Psionic for the first time. The Wilder caught my attention just by sheer coolness factor. :P
However, I'm having some problems picking up feats and spells: with how limited both of those are, I'm afraid that I'll mess up.
Building rules are: All Paizo material, 25 point buy, Max Hp at every level, two traits(but one is a campaign trait), and Third Party material on a case by case basis. DSP stuff is usually always okay.
Starting at first level and we will end up at about 17.
As of now, the party is:
Strix Heavens Shaman (caster focused)
Skinwalker Barbarian, multiclassing into a PrC later
Human Steelbreaker Brawler
Dhampir Mysterious Stranger 'slinger
Human Urban Ranger (using a bow)
Elf Infiltrator Inquisitor
So far, my plan is:
Qlippoth Spawn Tiefling
Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 17
Level Progression:
Full Wilder, except a single Dip at level 3 into Warlord for better proficiencies, an extra feat, and maneuvers. Picking the Psionic Knack feat to keep my ML up.
Feat Progression:
1st Level: Combat Reflexes
3rd level: Power Attack, Phalanx formation
5th level: Expanded Knowledge (Astral Construct)
7th level: ??? (Surging Aura?)
9th Level: Expanded Knowledge (Metamorphosis)
11, 13, 15, 17: ???
Rage Powers:
I've got no idea. Come and get me?
Spell Selection:
1: Inevitable Strike, Mind Thrust
2: Swarm of Crystals
3: Energy Burst
4: Death Urge
5: Upheaval
6: Temporal Acceleration
I know that Qlippoth-Spawn isn't the most optimal heritage, but I'm picking it up for plot reasons: hey, I've got a bite attack, at least. ^^
I was planning to go with a Reach build, beating people up with my two-handed longstick, trying to surge every turn with Inevitable Strike, with some blasts for good measure (considering how good is Wilder at doing that).
But I'm really not sure about spells, or rage powers: I have no idea for the latter, and I think that with the former I should pick up something like Vigor or Body Adjustment to mitigate Psychic Enervation, but I don't know what to give up. :/
I'm starting a new campaign, and seeing as 3PP was an option I'm trying my hands with a Psionic for the first time. The Wilder caught my attention just by sheer coolness factor. :P
However, I'm having some problems picking up feats and spells: with how limited both of those are, I'm afraid that I'll mess up.
Building rules are: All Paizo material, 25 point buy, Max Hp at every level, two traits(but one is a campaign trait), and Third Party material on a case by case basis. DSP stuff is usually always okay.
Starting at first level and we will end up at about 17.
As of now, the party is:
Strix Heavens Shaman (caster focused)
Skinwalker Barbarian, multiclassing into a PrC later
Human Steelbreaker Brawler
Dhampir Mysterious Stranger 'slinger
Human Urban Ranger (using a bow)
Elf Infiltrator Inquisitor
So far, my plan is:
Qlippoth Spawn Tiefling
Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 17
Level Progression:
Full Wilder, except a single Dip at level 3 into Warlord for better proficiencies, an extra feat, and maneuvers. Picking the Psionic Knack feat to keep my ML up.
Feat Progression:
1st Level: Combat Reflexes
3rd level: Power Attack, Phalanx formation
5th level: Expanded Knowledge (Astral Construct)
7th level: ??? (Surging Aura?)
9th Level: Expanded Knowledge (Metamorphosis)
11, 13, 15, 17: ???
Rage Powers:
I've got no idea. Come and get me?
Spell Selection:
1: Inevitable Strike, Mind Thrust
2: Swarm of Crystals
3: Energy Burst
4: Death Urge
5: Upheaval
6: Temporal Acceleration
I know that Qlippoth-Spawn isn't the most optimal heritage, but I'm picking it up for plot reasons: hey, I've got a bite attack, at least. ^^
I was planning to go with a Reach build, beating people up with my two-handed longstick, trying to surge every turn with Inevitable Strike, with some blasts for good measure (considering how good is Wilder at doing that).
But I'm really not sure about spells, or rage powers: I have no idea for the latter, and I think that with the former I should pick up something like Vigor or Body Adjustment to mitigate Psychic Enervation, but I don't know what to give up. :/