findingpaths
2016-01-22, 01:39 AM
Hello,
My group is starting up a new campaign that will be nearly all maritime, essentially a low magic renaissance style setting. Primary books are the Swashbuckling Adventures stuff for 3.5. I want to make a character that would excel at diving, deploying underwater bombs to enemy ships to cause them to sink, and doing forced boarding and VBSS (visit, board, search & seizure) actions. Essentially, a frogman in the military sense of the term. Firearms are likely flint locks but I don't have that confirmed right now.
Thanks for any help!
My group is starting up a new campaign that will be nearly all maritime, essentially a low magic renaissance style setting. Primary books are the Swashbuckling Adventures stuff for 3.5. I want to make a character that would excel at diving, deploying underwater bombs to enemy ships to cause them to sink, and doing forced boarding and VBSS (visit, board, search & seizure) actions. Essentially, a frogman in the military sense of the term. Firearms are likely flint locks but I don't have that confirmed right now.
Thanks for any help!