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View Full Version : Pathfinder (Community Project) [Kineticist Wild Talents] Tricomposite Kinetic Blasts



Xuldarinar
2016-01-24, 01:50 PM
A project I wished to do, but with so few ideas on my part I decided it might be best done by all that are interested. Kinetic blasts that can only come available when a kineticist reaches 15th level. Given we have a precedent (two rather) to work from for damage, here is some game rule information and a basic template to fill for blasts;


Tricomposite blasts combine three components to form a new blast. When a kineticist reaches 15th level, she gains all tricomposite blasts for which she qualifies.

Most tricomposite blasts are either physical or energy blasts, like simple blasts and standard composite blasts. Physical tricomposite blasts deal an amount of damage equal to 2d8+2+ the kineticist's Constitution modifier, increasing by 2d8+2 for every 2 kineticist levels beyond 1st; energy composite blasts deal an amount of damage equal to 2d8+1/2 the kineticist's Constitution modifier, increasing by 2d8 for every 2 kineticist levels beyond 1st.





(NAME OF THE BLAST)
Elements (E1), (E2), and (E3); Type Tricomposite blast (Sp); Level -; Burn 3
Prerequisites (A list of three kinetic blasts, a blast with two expanded elements, or a primary element with two listed expanded elements)
Blast Type (energy or physical); Damage (Any combination of damage types appropriate, options if appropriate)
(Flavor text, and any rules if appropriate).

Compatible Infusions: (List of infusions that would function with the blast(Source)*)


*Source format:
ooOccult Origins
hbHomebrew (Please link to homebrew it is from)
So on.






CHARGED UNHOLY WATER BLAST
Elements Air, Water, and Void; Type Tricomposite blast (Sp); Level -; Burn 3
Prerequisites electric blast, negative blast, water blast
Blast Type physical; Damage half bludgeoning, half electricity (see below)
You slam a single foe with as stream of electrically charged unholy water. This deals damage as charged water blast and is compatible with all infusions that charged water blast is, but it deals the tricomposite blast's amount of damage when used against good outsiders or other creatures harmed by unholy water. When used against a good outsider or another creature that takes damage from unholy water, half of the damage dealt is untyped while the other half is divided between electricity and bludgeoning. Whenever a creature or situation would have a unique interaction with unholy water, aside from the damage good outsiders take, it applies equally true for charged unholy water blast.

Compatible Infusions: As Charged Water Blast.




DIAMOND BLAST
Elements earth, fire, and void; Type Tricomposite blast (Sp); Level -; Burn 3
Prerequisites earth blast, fire blast, gravity blast
Blast Type physical; Damage Bludgeoning, piercing, or slashing
Exerting a massive amount of force and heat on earth, you form diamonds and hurl them at your foes.

Compatible Infusions: Bowling infusion, brilliant infusion, darkness infusionoo, deadly earth, entangling infusion, fragmentation, greater darkness infusionoo, impale, and pushing infusion.




GREATER NEGATIVE ADMIXTURE
Elements void; Type Tricomposite blast (Sp); Level -; Burn 3
Prerequisites negative blast, any other energy composite blast
Blast Type energy; Damage see text
Choose another composite energy blast you know. Greater negative admixture's damage is half negative energy, and half the chosen blast's type.

khadgar567
2016-01-25, 06:07 AM
star blast
Elements (fire), (wind), and (void); Type Tricomposite blast (Sp); Level -; Burn 3
Prerequisitesfire, wind, gravity
Blast Type energy Damage bludgeon 2d10
you throw miniature sun to your enemy dealing 2d10 bludgoing damage.

Compatible Infusions: any universal fire air or void infusion
please peach