Seth1221
2016-02-01, 02:53 AM
Hi guys,
My player has been asking about the option for him to change the damage type his spells are dealing. He is playing a sorcerer with red dragon ancestor. I have been thinking about something like this:
Elemental change
Pay 1 sorcery point to change the damage type of a spell to the type of your dragon ancestor.
Pay 2 sorcery points to change the damage type of the spell to any other damage type (except force)
What do you guys think? Will that upset balance? What other possibilites do you see? Mabye a feat would suit better?
My player has been asking about the option for him to change the damage type his spells are dealing. He is playing a sorcerer with red dragon ancestor. I have been thinking about something like this:
Elemental change
Pay 1 sorcery point to change the damage type of a spell to the type of your dragon ancestor.
Pay 2 sorcery points to change the damage type of the spell to any other damage type (except force)
What do you guys think? Will that upset balance? What other possibilites do you see? Mabye a feat would suit better?