Eldaran
2016-02-03, 06:40 PM
I have a question on how to handle spellcrafting permanent effects via the advanced talents of Alteration and Illusion, possibly the Creation and Death ones as well. Spellcrafting seems to be balanced by the increased casting time and spell point expenditure, but for a permanent effect you can spend the time and SP in advance, gaining a very powerful effect for no cost. The same can also possibly be applied to metamagic feats on permanent effects, though I'm not sure how many are applicable.
For example, you can spellcraft an alteration effect and stack a bunch of aegis talents on top, gaining a bunch of permanent buffs. Also short duration effects like time's haste ability, permanent areas of dark/light, and many other things.
How would you balance this? Simply not allowing spellcrafting/metamagic on permanent effects seems like an effective solution (but harsh), or possibly reducing the duration by one or more steps via the normal spellcrafting rules? If so, does permanent go to hours/level or days/level?
For example, you can spellcraft an alteration effect and stack a bunch of aegis talents on top, gaining a bunch of permanent buffs. Also short duration effects like time's haste ability, permanent areas of dark/light, and many other things.
How would you balance this? Simply not allowing spellcrafting/metamagic on permanent effects seems like an effective solution (but harsh), or possibly reducing the duration by one or more steps via the normal spellcrafting rules? If so, does permanent go to hours/level or days/level?