reorith
2007-06-16, 01:46 AM
the result of casting prestidigitation and permenancy on a pregnant laboratory cat, bane cats exist for no other reason than boredom and arcane magic. they often mix with stray cats in urban areas, but their dragon like quest for interest/shiny stuff drives them all over the world. a dc 11 knowledge arcana or nature check is needed to determine a bane cat from a mundane cat. party's venturing from sites of a bane cat's interest are often stalked. when the party rests, the bane cat snoops through there stuff and takes a small object, rarely anything worth more than 100 gp.
bane cat
tiny magical beast
hd 4hd (30hp)
speed 30 ft. (6 squares)
init: +3
ac 15; touch 15; flat-footed 12
10+2 size + 3 dex
bab +4; grp -5
attack monstrous bite (1d6-1 19-20)
full-attack monstrous bite (1d6-1 19-20)
space 2.5 ft.; reach 0 ft.
special attacks
special qualities
create spawn, curiosity, darkvision 60 ft., evasion, low-light vision, nine lives,
saves fort +6 ref +7 will +2
abilities str 8, dex 17, con 15, int 2, wis 12, cha 12
skills hide +14 move silently +7, survival, +3
feats stealthy, track
environmentany
organization solitary, pair, warren (2-4 with 3d6 regular cats)
challenge rating 2
treasure 1/10 coins, 1/10 gems, bane cat fang
alignment neutral
advancement 5-6 hd (small)
level adjustment -
combat
an encounter with a bane cat is more bothersome then anything else. if threatened they fight
tenaciously to the death using their huge teeth.
curiousity (ex)
offering a small interesting object (a coin, a gem, some food, etc) a bane cat will improve its attitude to friendly for the rest of the day before it disappears enigmatically at night fall.
create spawn(su)
the offspring of any cat and a bane cat has a %10 chance of being a bane cat.
monstrous bite (ex)
a bane cat's mouth is full of disproportionately large and sharp teeth.
nine lives (su)
a bane cat has nine lives. upon reaching 0 hit points, a bane cat's remains vanish, leaving behind only an incisor and the random shiny objects it has eaten. it reincarnates 1d4 days later in another litter.
any humanoid that dies with a bane cat fang in its possession may reincarnate as the spell and will reincarnate as a bane cat on a d% roll of 100.
an encountered bane cat has 1d8 additional lives.
bane cat
tiny magical beast
hd 4hd (30hp)
speed 30 ft. (6 squares)
init: +3
ac 15; touch 15; flat-footed 12
10+2 size + 3 dex
bab +4; grp -5
attack monstrous bite (1d6-1 19-20)
full-attack monstrous bite (1d6-1 19-20)
space 2.5 ft.; reach 0 ft.
special attacks
special qualities
create spawn, curiosity, darkvision 60 ft., evasion, low-light vision, nine lives,
saves fort +6 ref +7 will +2
abilities str 8, dex 17, con 15, int 2, wis 12, cha 12
skills hide +14 move silently +7, survival, +3
feats stealthy, track
environmentany
organization solitary, pair, warren (2-4 with 3d6 regular cats)
challenge rating 2
treasure 1/10 coins, 1/10 gems, bane cat fang
alignment neutral
advancement 5-6 hd (small)
level adjustment -
combat
an encounter with a bane cat is more bothersome then anything else. if threatened they fight
tenaciously to the death using their huge teeth.
curiousity (ex)
offering a small interesting object (a coin, a gem, some food, etc) a bane cat will improve its attitude to friendly for the rest of the day before it disappears enigmatically at night fall.
create spawn(su)
the offspring of any cat and a bane cat has a %10 chance of being a bane cat.
monstrous bite (ex)
a bane cat's mouth is full of disproportionately large and sharp teeth.
nine lives (su)
a bane cat has nine lives. upon reaching 0 hit points, a bane cat's remains vanish, leaving behind only an incisor and the random shiny objects it has eaten. it reincarnates 1d4 days later in another litter.
any humanoid that dies with a bane cat fang in its possession may reincarnate as the spell and will reincarnate as a bane cat on a d% roll of 100.
an encountered bane cat has 1d8 additional lives.