View Full Version : characters in code
I'm looking into the mapping problem
(how to easely work with a map in games) and I was wandering, between the code brackets, what characters are supported?
lets try the 'brute force' way
numbers characters alt + 1 to 99
0123456789
0* ☺☻♥♦♣♠•◘○
1* ◙♂♀♪♫☼►◄↕‼
2* ¶§▬↨↑↓→←∟↔
3* ▲▼ !"#$%&'(
4* )*+,-./01
5* 23456789:;
6* <=>?@ABCDE
7* FGHIJKLMNO
8* PQRSTUVWXY
9* Z[\]^_`abc
character alt 100 - 199
0123456789
0* defghijklm
1* nopqrstuvw
2* xyz{|}~⌂Çü
3* éâäàåçêëèï
4* îìÄÅÉæÆôöò
5* ûùÿÖÜø£Ø׃
6* áíóúñѪº¿®
7* ¬½¼¡«»░▒▓│
8* ┤ÁÂÀ©╣║╗╝¢
9* ¥┐└┴┬├─┼ãÃ
character alt 200 - 255
0123456789
0* ╚╔╩╦╠═╬¤ðÐ
1* ÊËÈıÍÎÏ┘┌█
2* ▄¦Ì▀ÓßÔÒõÕ
3* µþÞÚÛ↨Ùýݯ´
4* *±‗¾¶§÷¸°¨
5* ·¹³²■
strange, is ascii art missing 2 single edges ?
--- single edge ---
borders: │ ─ or | -
corners: ┐ └
tristates: ┴ ┬ ├ ┤
cross: ┼
--- double edge ---
borders: ║ ═
corners: ╗ ╝ ╚ ╔
tristates: ╣ ╩ ╦ ╠
cross: ╬
I'm guessing these can make easy 5ft corridors ...
borders: ║ ═
corners: ╗ ╝ ╚ ╔
tristates: ╣ ╩ ╦ ╠
cross: ╬
rooms with special floors can be ░ ▒ ▓ █
╔═══╦═════╗
╚╦══╬═══╗ ║
║ ║ ╔═╝ ║
▒▒▒▒▒║▓▓▓▓
═╦═▒▒▒▒▒╩▓▓▓▓
║ ▒▒▒▒▒ ▓▓▓▓
╚═════════╝
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