Eloel
2016-02-09, 11:50 PM
Hey guys,
I have been toying around with a ranged incarnate build, and while the bonuses are all nice and dandy, and the starting levels are quite strong, I'm stumped as to how a build would proceed to higher levels.
Strongheart Halfling or Azurin (or Jermlaine?)
Expanded Soulmeld Capacity + Extra Essentia to start with, for 3d6 spits at first level. The spit does not scale at all though, with increases pretty much every 3rd level, it becomes obsolete horribly fast. Using a bow is cool, I guess, but I'd be very feat-starved and without a source of precision damage, it feels like an ultimately futile attempt at staying relevant.
I have also considered moving towards a Totemist build, using Manticore Belt because Manticore Belt is pretty awesome and also comes online pretty fast (at level 2). Except.. there's nothing to improve the numbers for Totemist. All the number-increasing stuff we had with Incarnate (sighting gloves, bluesteel bracers)? They don't exist for totemists. I have read multiple places that these are natural weapons, though I have not found it in actual writing yet. If they ARE natural weapons, Heart of Fire (via Split Chakra) and Dread Carapace suddenly gain relevance, for some decent additional damage
So the question is: How do I stay relevant as an incarnum user?
I have been toying around with a ranged incarnate build, and while the bonuses are all nice and dandy, and the starting levels are quite strong, I'm stumped as to how a build would proceed to higher levels.
Strongheart Halfling or Azurin (or Jermlaine?)
Expanded Soulmeld Capacity + Extra Essentia to start with, for 3d6 spits at first level. The spit does not scale at all though, with increases pretty much every 3rd level, it becomes obsolete horribly fast. Using a bow is cool, I guess, but I'd be very feat-starved and without a source of precision damage, it feels like an ultimately futile attempt at staying relevant.
I have also considered moving towards a Totemist build, using Manticore Belt because Manticore Belt is pretty awesome and also comes online pretty fast (at level 2). Except.. there's nothing to improve the numbers for Totemist. All the number-increasing stuff we had with Incarnate (sighting gloves, bluesteel bracers)? They don't exist for totemists. I have read multiple places that these are natural weapons, though I have not found it in actual writing yet. If they ARE natural weapons, Heart of Fire (via Split Chakra) and Dread Carapace suddenly gain relevance, for some decent additional damage
So the question is: How do I stay relevant as an incarnum user?