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Millstone85
2016-02-13, 07:21 PM
I have no experience with Planescape or anything before 4e. I tried to get the general feel of the Outer Planes as presented on the 5e version of the Great Wheel and here are my impressions so far:

NG Elysium and NE Hades
Those seem like places where nothing happens except for your eternal reward or punishment. You are either constantly happy in the Elysian Fields or you have turned into a slug that exists only to suffer and lament.

LN Mechanus and CN Limbo
The ultimate machinery lost in unknown schemes and a creative space where strong enough minds can call forth and maintain worlds of their own. Not much of an afterlife but interesting science-fantasy setting.

LG Mount Celestia, CG Arborea, LE Nine Hells and CE Abyss
Where the big concepts of justice, liberty, tyranny and pure undiluted cruelty are represented in biblical proportions. Celestial hosts march on fiendish legions, unless the latter are already keeping themselves busy.

Everything else
A plane of endless heroic challenges, a plane of neverending wars, a plane for druids, a plane of madness... I feel like each plane is its own concept and I shouldn't think too much about how it matches its intermediary alignment.

Is that the gist of it or are there some cool things I should know about?

Seruvius
2016-02-13, 08:13 PM
I asume you own the DMG? It contains a decent write-up of all the major planes and their associated effect for anyone present there. Some planes get a lot more love than others (9 hells has more space devoted to each layer than some other whole planes get for instance). Your summary does sum up the general aspects of the planes however. One awesome thing about the planes is that each of them is infinite to some degree, so within the main aspect (the peak of mount celestia on its plain for instance), there is plenty of space for you to do whatever you feel fits. Some examples that spring to mind: Small domains of various gods on mount celestia, islands with religious hermits in the silver sea around the mountain, mines run by celestial dwarves that create weapons of godly power under the mountain etc.

pwykersotz
2016-02-13, 08:24 PM
It's not 5e, but I HIGHLY recommend Afroakuma's Planar Questions Threads. They're long, involved, and have a very specialized view of the planes, but I guarantee they are fantastic. It's where I picked up most of my planar information, barring those times when a post inspired me enough to research it on my own. I don't think you'll be disappointed.

Number 1 (http://www.giantitp.com/forums/showthread.php?265884-afroakuma-s-Planar-Questions-Thread!-%28You-ask-I-ll-answer%29)
Number 2 (http://www.giantitp.com/forums/showthread.php?272393-afroakuma-s-Planar-Questions-Thread-II!)
Number 3 (http://www.giantitp.com/forums/showthread.php?299450-afroakuma-s-Planar-Questions-Thread-III!)
Number 4 (http://www.giantitp.com/forums/showthread.php?317316-afroakuma-s-Planar-Questions-Thread-IV)
Number 5 (http://www.giantitp.com/forums/showthread.php?372289-afroakuma-s-Planar-And-Other-Oddities-Questions-Thread-5!)
Number 6 (http://www.giantitp.com/forums/showthread.php?418709-afroakuma-s-Planar-And-Other-Oddities-Questions-Thread-VI)

Millstone85
2016-02-14, 03:24 PM
I asume you own the DMG? It contains a decent write-up of all the major planes and their associated effect for anyone present there. Some planes get a lot more love than others (9 hells has more space devoted to each layer than some other whole planes get for instance). Your summary does sum up the general aspects of the planes however.I suppose the DMG did its job then.


It's not 5e, but I HIGHLY recommend Afroakuma's Planar Questions Threads. They're long, involved, and have a very specialized view of the planes, but I guarantee they are fantastic.That is indeed a lot to read but I will have a look.

Kane0
2016-02-14, 04:11 PM
Seconding Afro's threads, and theres also this (http://www.giantitp.com/forums/showthread.php?246430-Planar-Revision-Project-Check-out-Hades!) one.