LKeeper
2016-02-15, 08:33 AM
Hi everyone. I'm soon going to be playing in a very high point buy 3.5 campaign, DM is giving us an automatic 18 in one stat AND 40 points to spend on our other 5 stats on top of that. So for example, a starting block like 18/10/16/10/18/16 would be valid. We start at Level 5 and will probably play until Level 12. Deity must be one valid for Greyhawk setting. I will be some sort of Good alignment, Bone Knight is out of the question.
Allowed books: PHB1,2, DMG, MM1,2,3, Planar Handbook, Races of Stone, Races of Destiny, Races of the Wild, Spell Compendium, Draconomicon, Complete Warrior, Complete Mage, Complete Scoundrel, Complete Champion, Book of Exalted Deeds, Complete Divine, Complete Arcane, Complete Adventurer
You'll notice that Unearthed Arcana is absent along with Libris Mortis and Magic Item Compendium.
I decided to volunteer for Cleric duty, since it seems like Clerics could get a lot of use out of such a huge point spend. I'd like to be a bruiser of a melee Cleric with as minimal sacrifice to casting ability as I can get away with, which led me to do some research about DMM Persist. It looks great, BUT:
- The whole 'stacking Turn/Rebuke/Destroy Undead' thing I saw in some builds is not going to fly with my DM, nor would I even try to get it to fly. Assume one united pool of Turn to draw from with each take of Extra Turning only giving 4 to charge it, not 12.
- Nightstick is in Libris Mortis, Reliquary Symbol is in Magic Item Compendium, Cloistered Cleric and flaws are in UA, so I do not have access to them.
Given the above restrictions, can I still make DMM Persist work or is it not worth trying? In my head, I can get 8 turns (3 + 3 Cha + 2 Eagle's Splendor) to persist just 1 spell (two if I use an extend rod), unless I'm missing something. Persisting Divine Power (at Lv.7) still sounds really tasty, but for 3 feats (and I'd need a regular, not lesser extend rod to run 2, expensive)? Not sure what to think.
Ordained Champion PrC looks interesting as an alternative, but I'm a bit worried about losing spellcaster levels and the ability to spontaneously channel heals for the sessions where I'm the only healer. We do use Cure Light Wounds rods and such for out of combat healing, and I'm aware of the mantra that damage should be prevented, not healed in the middle of battle generally, but it's still a bit of a worry.
I guess my main question is, given the above restrictions should I give up on DMM Persist or is it still a good route to take? If it's no good, any other pointers on how to achieve my stated goal (being a melee beast of a cleric while using the high point-buy to still be an awesome party cleric) would be most appreciated.
Allowed books: PHB1,2, DMG, MM1,2,3, Planar Handbook, Races of Stone, Races of Destiny, Races of the Wild, Spell Compendium, Draconomicon, Complete Warrior, Complete Mage, Complete Scoundrel, Complete Champion, Book of Exalted Deeds, Complete Divine, Complete Arcane, Complete Adventurer
You'll notice that Unearthed Arcana is absent along with Libris Mortis and Magic Item Compendium.
I decided to volunteer for Cleric duty, since it seems like Clerics could get a lot of use out of such a huge point spend. I'd like to be a bruiser of a melee Cleric with as minimal sacrifice to casting ability as I can get away with, which led me to do some research about DMM Persist. It looks great, BUT:
- The whole 'stacking Turn/Rebuke/Destroy Undead' thing I saw in some builds is not going to fly with my DM, nor would I even try to get it to fly. Assume one united pool of Turn to draw from with each take of Extra Turning only giving 4 to charge it, not 12.
- Nightstick is in Libris Mortis, Reliquary Symbol is in Magic Item Compendium, Cloistered Cleric and flaws are in UA, so I do not have access to them.
Given the above restrictions, can I still make DMM Persist work or is it not worth trying? In my head, I can get 8 turns (3 + 3 Cha + 2 Eagle's Splendor) to persist just 1 spell (two if I use an extend rod), unless I'm missing something. Persisting Divine Power (at Lv.7) still sounds really tasty, but for 3 feats (and I'd need a regular, not lesser extend rod to run 2, expensive)? Not sure what to think.
Ordained Champion PrC looks interesting as an alternative, but I'm a bit worried about losing spellcaster levels and the ability to spontaneously channel heals for the sessions where I'm the only healer. We do use Cure Light Wounds rods and such for out of combat healing, and I'm aware of the mantra that damage should be prevented, not healed in the middle of battle generally, but it's still a bit of a worry.
I guess my main question is, given the above restrictions should I give up on DMM Persist or is it still a good route to take? If it's no good, any other pointers on how to achieve my stated goal (being a melee beast of a cleric while using the high point-buy to still be an awesome party cleric) would be most appreciated.