SmartAlec13
2016-02-16, 01:50 PM
Hello party people,
I am asking myself the age old question (though I am still relatively new to DnD); should I multiclass or no?
The campaign I am in is the starter-set campaign (our DM is new to DMing, and wants to try it out), and at the rate we are currently going, the DM and I both think we will probably get to lvl 7 or 8 by the campaign is done (ending in April). Currently we are lvl 2.
My character is a Half Elf, Neutral Good Warlock. I try to write backstories for characters, but I am much more the type of person who creates who they are and their personality on the fly. My character began as more serious, but after our first session of playing, is now the comic relief of the group. He is very much a stereotypical "nerdy-cool", where he sounds and acts nerdy, but so much so, that he is cool. Curious, searching for knowledge, confident, physically very weak (4 strength tho).
When he casts spells, his arcane focus is a small old telescope he had as a kid (Astronomer background), and using Eldritch Blast, he aims his arm like a rifle, with the telescope as a scope.
So essentially, he is a cocky nerd stereotype.
Anyway, I read online about multiclassing Warlocks with Sorcerors, as an Eldritch-Blast focused gameplay style. Getting 2 levels in Warlock allows me EB, Repelling and Agonizing blasts for invocations. Then put the next 3 points into Sorcery, to get the beautiful Meta Magic, which allows for some really fun uses, like 600-1200ft range on EB, or firing like 4 beams, stuff like that.
Role playing wise, being a Sorceror could fit better as well. I do understand that with 5e, being a certain class does not determine character behavior, but I can't help but imagine sorcerors as cocky magic users. They are born with the magic innately; they don't need to borrow it from patrons, or study it a ton from books. My character could then get his magic from the patron, but maybe that unlocked his hidden potential, and my character is now really cocky, thinking he is a big shot, even though he really isn't. I really haven't done much role playing addressing his otherwordly patron (Great Old One). If I went Sorceror Wild Magic, it could be an interesting angle, and if I went the Dragon Bloodline Sorceror, it could be that his patron is some sort of otherwordly/ancient dragon.
However, going full Warlock would mean higher level warlock spells, more invocations, the pact boon, etc. It would also be a bit more simple.
TL;DR I am in a short campaign as a Neutral Good Warlock. Multiclass or no?
Go full Warlock
Simplicity
higher lvl warlock spells
pact boon (probably book)
+2 stat points (lvl 4) or FEAT
Extra invocation or two
Go Warlock 2 or 3, Sorceror 3
Fits my character roleplaying better
Fits background story for character better
Gets some spells of each
Eldritch-Blast focused
Meta Magic (EB funtime)
I am asking myself the age old question (though I am still relatively new to DnD); should I multiclass or no?
The campaign I am in is the starter-set campaign (our DM is new to DMing, and wants to try it out), and at the rate we are currently going, the DM and I both think we will probably get to lvl 7 or 8 by the campaign is done (ending in April). Currently we are lvl 2.
My character is a Half Elf, Neutral Good Warlock. I try to write backstories for characters, but I am much more the type of person who creates who they are and their personality on the fly. My character began as more serious, but after our first session of playing, is now the comic relief of the group. He is very much a stereotypical "nerdy-cool", where he sounds and acts nerdy, but so much so, that he is cool. Curious, searching for knowledge, confident, physically very weak (4 strength tho).
When he casts spells, his arcane focus is a small old telescope he had as a kid (Astronomer background), and using Eldritch Blast, he aims his arm like a rifle, with the telescope as a scope.
So essentially, he is a cocky nerd stereotype.
Anyway, I read online about multiclassing Warlocks with Sorcerors, as an Eldritch-Blast focused gameplay style. Getting 2 levels in Warlock allows me EB, Repelling and Agonizing blasts for invocations. Then put the next 3 points into Sorcery, to get the beautiful Meta Magic, which allows for some really fun uses, like 600-1200ft range on EB, or firing like 4 beams, stuff like that.
Role playing wise, being a Sorceror could fit better as well. I do understand that with 5e, being a certain class does not determine character behavior, but I can't help but imagine sorcerors as cocky magic users. They are born with the magic innately; they don't need to borrow it from patrons, or study it a ton from books. My character could then get his magic from the patron, but maybe that unlocked his hidden potential, and my character is now really cocky, thinking he is a big shot, even though he really isn't. I really haven't done much role playing addressing his otherwordly patron (Great Old One). If I went Sorceror Wild Magic, it could be an interesting angle, and if I went the Dragon Bloodline Sorceror, it could be that his patron is some sort of otherwordly/ancient dragon.
However, going full Warlock would mean higher level warlock spells, more invocations, the pact boon, etc. It would also be a bit more simple.
TL;DR I am in a short campaign as a Neutral Good Warlock. Multiclass or no?
Go full Warlock
Simplicity
higher lvl warlock spells
pact boon (probably book)
+2 stat points (lvl 4) or FEAT
Extra invocation or two
Go Warlock 2 or 3, Sorceror 3
Fits my character roleplaying better
Fits background story for character better
Gets some spells of each
Eldritch-Blast focused
Meta Magic (EB funtime)