PDA

View Full Version : D&D 3.x Class The Glyph Reaver of Warding [Fun with the class mashup generator; PEACH]



Jormengand
2016-02-19, 01:22 PM
Glyph Reaver of Warding (http://chaoticshiny.com/clmashupgen.php)
This class is good at heavy weapons and is also capable with intelligence. They have no talent for physical ranged combat and social skills. They have a signature weapon. (http://chaoticshiny.com/classgen.php)


LevelBABFortRefWillSpecial 0lvl1st2nd3rd4th5th6th7th8th9th
1st+1+2+0+2Glyphglaive30覧覧覧覧
2nd+2+3+0+331覧覧覧覧
3rd+3+3+1+3Improved Glyphglaive +131覧覧覧覧
4th+4+4+1+4320覧覧覧
5th+5+4+1+4321覧覧覧
6th+6/+1+5+2+53210覧覧覧
7th+7/+2+5+2+5Improved Glyphglaive +23321覧覧覧
8th+8/+3+6+2+633210覧覧
9th+9/+4+6+3+633221覧覧
10th+10/+5+7+3+7Inscribe Second Glaive Spell333210覧覧
11th+11/+6/+1+7+3+7Improved Glyphglaive +3333221覧覧
12th+12/+7/+2+8+4+83333210覧
13th+13/+8/+3+8+4+83333221覧
14th+14/+9/+4+9+4+933333210覧
15th+15/+10/+5+9+5+9Improved Glyphglaive +433333221覧
16th+16/+11/+6/+1+10+5+10333333210
17th+17/+12/+7/+2+10+5+10333333221
18th+18/+13/+8/+3+11+6+113333333210
19th+19/+14/+9/+4+11+6+11Improved Glyphglaive +53333333221
20th+20/+15/+10/+5+12+6+12Inscribe Third Glaive Spell3333333322


Alignment: Any
Hit Die: 1d8

Class Skills:
The class skills of the glyph reaver of warding are concentration (con) decipher script (Int), forgery (Int), knowledge (all skills, taken individually) (Int) and use magic device (cha)
Skill Points at 1st Level: (2 + Int modifier) ラ 4
Skill Points at Each Additional Level: 2 + Int modifier

Weapon and Armour Proficiency
The glyph reaver of warding is proficient in all pole weapons, such as the spear, shortspear, longspear, trident, glaive, guisarme, halberd, lance, ranseur, scythe and dwarven urgrosh.

Spells
A glyph reaver of warding casts arcane spells which are drawn from the glyph reaver of warding spell list, and can cast any spell from it without preparing it ahead of time, the way a wizard or a cleric must. The Difficulty Class for a saving throw against a glyph reaver of warding's spell is 10 + the spell level + the glyph reaver of warding's Intelligence modifier.

Like other spellcasters, a glyph reaver of warding can cast only a certain number of spells of each spell level per day: the number given on Table: The Glyph Reaver of Warding plus bonus spells per day if the glyph reaver of warding has a high Intelligence score. Glyph reavers of warding know all spells on the glyph reaver of warding spell list of a level they can cast.

Unlike a wizard or a cleric, a glyph reaver of warding need not prepare spells in advance, and can cast any spell on the glyph reaver of warding spell list at any time given a spell slot with which to do so.

Glyph reavers of warding are specialists in scribing magical symbols. Their spells have no material components.

Spell List

0lvl: Arcane Mark, Message, Read Magic
1st: Comprehend Languages, Erase, Ventriloquism,
2nd: Detect Thoughts, Hypnotic Pattern, Tongues
3rd: Explosive Runes, Glyph of Warding, Illusory Script, Magic Circle Against Alignment, Sepia Snake Sigil
4th: Mark of Justice, Rainbow Pattern
5th: Symbol of Pain, Symbol of Sleep
6th: Circle of Death, Greater Glyph of Warding, Symbol of Fear, Symbol of Persuasion
7th: Instant Summons, Symbol of Stunning, Symbol of Weakness
8th: Symbol of Death, Symbol of Insanity
9th: Teleportation Circle

Glyphglaive (Su)
The glyph reaver of warding can make any pole weapon she holds into a glyphglaive, by inscribing an arcane mark, hypnotic pattern, explosive runes, glyph of warding, magic circle against alignment, sepia snake sigil, mark of justice, rainbow pattern, symbol of pain, symbol of sleep, greater glyph of warding, symbol of fear, symbol of persuasion, symbol of stunning, symbol of weakness, symbol of death, symbol of insanity or teleportation circle on it. The glyphglaive is henceforth magical and masterwork, and gains the following benefits:

Arcane Mark: Can be brought to you by instant summons; arcane mark doesn't count towards maximum spells on the glyphglaive.
Hypnotic Pattern: If you miss a creature, that creature is fascinated for 1 round (will negates). You can miss on purpose.
Explosive runes: Each creature struck takes +6d6 force damage (reflex half).
Glyph of Warding: Each creature struck takes the damage as from a blast glyph (reflex half).
Magic Circle Against Alignment: You have protection from alignment for that alignment and deal double damage to creatures of that alignment.
Sepia Snake Sigil: Creature struck is stuck in amber field for one round (reflex negates).
Mark of Justice: Bestow curse on creature struck.
Rainbow Pattern: If you miss a creature, that creature is fascinated for 1 minute (will negates). You can miss on purpose.
Symbol of X: Creature struck takes the effect of the symbol, and can save as normal.
Greater Glyph of Warding: Each creature struck takes the damage as from a blast glyph (reflex half).
Teleportation Circle: Creature struck goes to chosen location.

Improved Glyphglaive (Su)
At 3rd level, and every 4th level thereafter, the glyphglaive's enhancement bonus increases by 1.

Inscribe Second Glaive Spell
From 10th level, a second spell can be put on the glyphglaive.

Inscribe Third Glaive Spell
From 20th level, a third spell can be put on the glyphglaive.

sengmeng
2016-02-19, 01:39 PM
The glyph reaver of warding is proficient in all pole weapons, such as the spear, shortspear, longspear, trident, glaive, guisarme, halberd, lance, ranseur, scythe and dwarven urgrosh.

What about the partisan? Awl pike? Bill hook? Corseques, bat-wing or otherwise? He must be able to use fauchards? What about a military fork? Fauchard-forks? Naginata? Nagamaki? Fukoro yari? A voulge, perhaps? Polaxe? Lochaber axe? Bohemian earspoon? Spetum? Glaive-guisarme? Guisarme-glaive? Glaive-guisarme-glaive? Glaive-glaive-glaive-guisarme-glaive? Surely, he must need proficiency in the lucern hammer? I couldn't resist.

It does look pretty good, the spells are powerful, but thematic, and he's also clearly a powerful melee combatant, especially with the glyphglaive. I'd love to have one in a game who works as a bounty hunter, using the Teleportaion Circle ability to send things to jail.

Jormengand
2016-02-19, 02:03 PM
Glaive-glaive-glaive-guisarme-glaive?

Glaive-glaive-glaive-guisarme-glaive
Exotic two-handed Weapon, 41 GP, 1d10/1d10/1d10/2d4/1d10, *3/*3/*3/*3/*3, 52 lb, Slashing/slashing/slashing/slashing/slashing

A glaive-glaive-glaive-guisarme-glaive is a quintuple weapon. You can only wield it properly if you can carry its massive weight, requiring a strength of 24, otherwise you take a -4 penalty on attack rolls for every single point of strength less you have. It is a reach weapon, and you can also use the guisarme end to make a trip attack.

Making all of your attacks properly requires the multiweapon fighting feat.