Rasman
2016-02-23, 11:53 PM
A game I am a part of ended because, while I was on vacation, the party suffered a TPK. I am looking at bringing back my favorite character of all time, Clicky, for a 12th level game. I had tried to rebuild Clicky once before, just for fun, but I'm making some adjustments to the build just for simplicity.
Just for some idea of concept, this form of Clicky will not really be weapon focused, but I'm planning on making him a leap attacking, grappling, monster. Him jumping and crushing opponents amuses me, because it's very much in his original nature anyway, so building on this concepts
Level 1: Thri-Kreen 1 CP p. 150 (Power Attack)
Level 2: Thri-Kreen 2 (Deflect Arrows)
Level 3: Lion Totem Barbarian 1 Rage, Pounce (Leap Attack -Complete Adventurer 110)
Level 4: Fighter 1 (Death From Above)
Level 5: Fighter 2 (Improved Unarmed Strike)(Battle Jump - Unapproachable East)
Level 6: Fighter 3
Level 7: Fighter 4 (Shock Trooper)(Improved Bull Rush)
Level 8: Fighter 5
Level 9: Fighter 6 (Bleeding Attack)(Improved Grapple)
Level 10: Fighter 7
Level 11: Fighter 8 (Greater Grapple)(Feral Combat Training)
Level 12: Fighter 9
Level 13: Fighter 10 (Fighter Feat)(Lvl Feat)
Level 14: Fighter 11
Level 15: Fighter 12 (Fighter Feat)(Lvl Feat)
Level 16: Fighter 13
Level 17: Fighter 14 (Fighter Feat)(Lvl Feat)
Level 18: Fighter 15
Level 19: Fighter 16 (Fighter Feat)(Lvl Feat)
Level 20: Fighter 17
Just for some idea of concept, this form of Clicky will not really be weapon focused, but I'm planning on making him a leap attacking, grappling, monster. Him jumping and crushing opponents amuses me, because it's very much in his original nature anyway, so building on this concepts
Level 1: Thri-Kreen 1 CP p. 150 (Power Attack)
Level 2: Thri-Kreen 2 (Deflect Arrows)
Level 3: Lion Totem Barbarian 1 Rage, Pounce (Leap Attack -Complete Adventurer 110)
Level 4: Fighter 1 (Death From Above)
Level 5: Fighter 2 (Improved Unarmed Strike)(Battle Jump - Unapproachable East)
Level 6: Fighter 3
Level 7: Fighter 4 (Shock Trooper)(Improved Bull Rush)
Level 8: Fighter 5
Level 9: Fighter 6 (Bleeding Attack)(Improved Grapple)
Level 10: Fighter 7
Level 11: Fighter 8 (Greater Grapple)(Feral Combat Training)
Level 12: Fighter 9
Level 13: Fighter 10 (Fighter Feat)(Lvl Feat)
Level 14: Fighter 11
Level 15: Fighter 12 (Fighter Feat)(Lvl Feat)
Level 16: Fighter 13
Level 17: Fighter 14 (Fighter Feat)(Lvl Feat)
Level 18: Fighter 15
Level 19: Fighter 16 (Fighter Feat)(Lvl Feat)
Level 20: Fighter 17