WilsonUndead
2016-02-26, 10:43 AM
Hey everyone!
So I've been working on a sandbox, and for the most part it is figured out, but there are some things I could use some external creative input on.
So a quick background, geographically my world is the Warhammer world. All the maps are customized for my world from maps of the warhammer world.
To make it easy for everyone to help (assuming some of you dabble in warhammer and have at least some general knowledge about it) the similarities between my world and warhammer:
The basic races all have their countries of origin in basically the same areas.
The history is very similar, only certain events have been omitted or changed, including names.
The cultures are generally the same in the areas that warhammer puts them.
(If anyone wants some elaboration on any of this I'll fill you in, I'm just trying to keep this as short as possible :) )
Some differences:
The world is mostly unpopulated. Even the Empire, which is where the players will start (in Averland if that helps), has not nearly as many settlements and cities as in warhammer. The empire and its states cover a large area, but much of that is wilderness.
Many of the races will use d&d versions of course (dark elves, ogres, lizard men etc) but for the sake of ease for me they will still generally populate the same areas (dark elves rule Naggaroth, lizardmen- Lustria etc).
NOW, if you made it through that, what I need is this; I would like ideas for unique locations, and adventures relating to them. The warhammer map has plenty of locations that I can take and use, in Averland alone for example I made an adventure from an abandoned dwarven mine and a temple, which are found on an Averland map, but I would like some more ideas.
This is a sandbox, so far I have a few bosses planned out, that are kind of open world bosses. The players will encounter them when they decide to, and the bosses will adapt to whatever happens in the world.
But.... I have no "main plots". I am hoping my players will discover some things that mean nothing and come to their own conclusions, allowing me to build off of that, but another problem I'm having, are these "things".
What kind of items, locations, etc could be mysterious enough to make players think that they have deeper meanings?
TL:DR- I would like adventure and unique location ideas, set in a warhammer themed world
And
I would like some random mysterious items, places, things in general that could lead my players to develop a mystery or plot line of their own, that I could build on to create a larger plot.
Thanks in advance for the help, I really enjoy worldbuilding and I'm excited for my players to be let loose! Just need some extra ideas :)
So I've been working on a sandbox, and for the most part it is figured out, but there are some things I could use some external creative input on.
So a quick background, geographically my world is the Warhammer world. All the maps are customized for my world from maps of the warhammer world.
To make it easy for everyone to help (assuming some of you dabble in warhammer and have at least some general knowledge about it) the similarities between my world and warhammer:
The basic races all have their countries of origin in basically the same areas.
The history is very similar, only certain events have been omitted or changed, including names.
The cultures are generally the same in the areas that warhammer puts them.
(If anyone wants some elaboration on any of this I'll fill you in, I'm just trying to keep this as short as possible :) )
Some differences:
The world is mostly unpopulated. Even the Empire, which is where the players will start (in Averland if that helps), has not nearly as many settlements and cities as in warhammer. The empire and its states cover a large area, but much of that is wilderness.
Many of the races will use d&d versions of course (dark elves, ogres, lizard men etc) but for the sake of ease for me they will still generally populate the same areas (dark elves rule Naggaroth, lizardmen- Lustria etc).
NOW, if you made it through that, what I need is this; I would like ideas for unique locations, and adventures relating to them. The warhammer map has plenty of locations that I can take and use, in Averland alone for example I made an adventure from an abandoned dwarven mine and a temple, which are found on an Averland map, but I would like some more ideas.
This is a sandbox, so far I have a few bosses planned out, that are kind of open world bosses. The players will encounter them when they decide to, and the bosses will adapt to whatever happens in the world.
But.... I have no "main plots". I am hoping my players will discover some things that mean nothing and come to their own conclusions, allowing me to build off of that, but another problem I'm having, are these "things".
What kind of items, locations, etc could be mysterious enough to make players think that they have deeper meanings?
TL:DR- I would like adventure and unique location ideas, set in a warhammer themed world
And
I would like some random mysterious items, places, things in general that could lead my players to develop a mystery or plot line of their own, that I could build on to create a larger plot.
Thanks in advance for the help, I really enjoy worldbuilding and I'm excited for my players to be let loose! Just need some extra ideas :)