mrguymiah
2016-02-26, 04:45 PM
So I was looking into a dex-based, rapier melee character yesterday and I noticed that Piranha Strike can't be used by the Rapier. So I went to the new rules to try and create a Rapier that could. That's when I came to the realization that many weapons are either impossible to recreate or that the wording of this rule is really wonky.
"Improved Critical Threat Range (Varies): Increase the weapon's critical threat range by 1. This quality can be selected twice. It costs 3 DP the first time it is selected and 7 DP the second."
It came down to two interpretations in our group. The first interpretation was that it cost 10 DP since you're buying it twice. The other interpretation was that it's 7 DP since you're buying level 2 of the one quality.
What do you think? Are there any other rules that you're interested in discussing?
"Improved Critical Threat Range (Varies): Increase the weapon's critical threat range by 1. This quality can be selected twice. It costs 3 DP the first time it is selected and 7 DP the second."
It came down to two interpretations in our group. The first interpretation was that it cost 10 DP since you're buying it twice. The other interpretation was that it's 7 DP since you're buying level 2 of the one quality.
What do you think? Are there any other rules that you're interested in discussing?