Arael666
2016-02-29, 04:01 PM
Hi there playground.
I've been modifying the sunless citadel for more optimized parties, and I wanted your opinion on what to do about one of the bosses. Spoilers ahead.
The dragonpriest specifically.
His CR ramained 5 even after reducing ability scores and preventing him from rending, that and he starts the encounter with a big disadvantage, so I wanted to change the form he turns himself into and maybe the way the party find/release him.
First and foremost, I really don't like the fact that he turned himself into a troll. The guy is dragonpriest and his big idea is to turn himself into a troll? I don't buy it. Then again, the fact that he is a troll explains how he survived milenia trapped inside a coffin.
Another point is the CR stated for the fight, wich is 5. Even if it really isn't 5 in reality, I don't think making it harder would be good, in my experience PC tend to open the chamber mid level 2, and a CR 5 encounter would be devastating even for prepared parties.
A thought about changing him to a forest troll at first (mm 3) based only on CR, I also though about just making him a necropolitan ceric 5.
Do you guys have any sugestion of a new form that would be tematic to the dragonpriest and at the same time explain how he survived being buried alive?
I'm also using the phalanx goblin idea from a post I saw here once, if you also had fun while tweaking this module I would very much like to hear your ideas and experiences.
I've been modifying the sunless citadel for more optimized parties, and I wanted your opinion on what to do about one of the bosses. Spoilers ahead.
The dragonpriest specifically.
His CR ramained 5 even after reducing ability scores and preventing him from rending, that and he starts the encounter with a big disadvantage, so I wanted to change the form he turns himself into and maybe the way the party find/release him.
First and foremost, I really don't like the fact that he turned himself into a troll. The guy is dragonpriest and his big idea is to turn himself into a troll? I don't buy it. Then again, the fact that he is a troll explains how he survived milenia trapped inside a coffin.
Another point is the CR stated for the fight, wich is 5. Even if it really isn't 5 in reality, I don't think making it harder would be good, in my experience PC tend to open the chamber mid level 2, and a CR 5 encounter would be devastating even for prepared parties.
A thought about changing him to a forest troll at first (mm 3) based only on CR, I also though about just making him a necropolitan ceric 5.
Do you guys have any sugestion of a new form that would be tematic to the dragonpriest and at the same time explain how he survived being buried alive?
I'm also using the phalanx goblin idea from a post I saw here once, if you also had fun while tweaking this module I would very much like to hear your ideas and experiences.