View Full Version : We have a winner!

2007-06-18, 07:51 PM
Every now and then, I think the battles in one of my campaigns gets a little bit stale. That's when I have a conversation that goes something like this:
(7:27:56 PM) corolinth: What do you think of sickness zombie demons that go splat every time someone hits them?

(7:28:14 PM) Firebunny: yuck!

(7:29:11 PM) corolinth: So that's an "ew I don't want to fight it!"?

(7:30:06 PM) Firebunny: blech!
(7:30:18 PM) Firebunny: yucky. Firebunny doesn't want to even know they exist

(7:30:27 PM) corolinth: Okay, good. Good.We have two players that pretty much just sit in OpenRPG and roll dice. I'm not sure if it's a symptom of gaming online, because my tabletop crew is a lot livelier. Every now and then I like to dig through obscure supplements and find fun things, but I always have to make a test run to see if it will work.

2007-06-18, 07:54 PM
Sounds like half your group doesn't play the same way as the other half. Not necessarily a problem, unless the dice rollers simply refuse to have any personality at all during role-play dialogue with NPCs.

On the other hand, playing online RPGs with programs like ORPG can be tedious and sometimes people just let the dice decide to keep the action going as quickly as possible.

I can see both sides of this potential argument.