Crusher
2016-03-04, 11:29 PM
Curse of Strahd, Adventurers' League rules.
I'm trying to come up with a character build that can help the party through buffing/debuffing/battlefield control while also being an effective archer, or at a minimum, ranged dps. Has to be functional quickly, no intricate builds that dont come together until level 15 or whatever. Has to be be able to tolerably do the job by level 2 or 3.
A bow using BM fighter occurred to me, but Im joining an existing party about whom I know little, other than that theyre pretty well rounded and already have 2 fighters (out of 6, incl me). Any suggestions?
I'm trying to come up with a character build that can help the party through buffing/debuffing/battlefield control while also being an effective archer, or at a minimum, ranged dps. Has to be functional quickly, no intricate builds that dont come together until level 15 or whatever. Has to be be able to tolerably do the job by level 2 or 3.
A bow using BM fighter occurred to me, but Im joining an existing party about whom I know little, other than that theyre pretty well rounded and already have 2 fighters (out of 6, incl me). Any suggestions?