Spectre9000
2016-03-07, 08:12 AM
The concept is centered around a non-combat-spellcasting character that is the epitome of a true warrior; resilient and deadly.
To this end, I thought up this build:
Point Buy: 15 Str, 14 Dex, 14 Con, 8 Int, 12 Wis, 8 Cha
Race: Variant Human (+1 Str, +1 Wis; Tough Feat)
Classes: Totem Barbarian 9 (Bear/Eagle)/Assassin Rogue 5/Champion Fighter 3/Hunter Ranger 3
Weapon: Rapier (use strength, but fulfills the finesse requisites)
Armor: Half-Plate with Shield
Totem Barbarian Benefits
Resistance to all damage at level 3 (Bear) except psychic
Gain Advantage on Attacks
Advantage on Dex Saves
Bonus Damage to all Attacks
High Health
Speed Increase
Extra Attack
Ridiculous vision (Eagle)
Advantage on Initiative Rolls
Negate Surprises
Roll additional weapon damage die on critical
Assassin Rogue Benefits
Significant extra damage on one attack per turn
Dash/Disengage/Hide as Bonus Action
Advantage on attacks against creatures that haven't entered combat yet
Auto-Critical on Surprise attacks
Halve damage of one attack per round
Champion Fighter Benefits
Fighting Style
Free heal on short rest
Additional Action once per short rest
Critical hits on 19 as well as 20
Hunter Ranger Benefits
Fighting Style
Detect Creatures around you
Extra D8 damage on one attack (Colossus Slayer)
Spells for outside of rage
Combo Benefits
Reckless Attack allows you to always proc Sneak Attack
Auto-Crit with Initiative Advantage and guaranteed Sneak Attack
Can't be surprised, so will always benefit from Assassin with initiative advantage
Double halving of damage with Bear and Uncanny Dodge
Defense and Dueling Fighting Styles
Double chance for criticals and increased damage of criticals
Rage Damage, Sneak Attack Damage, Dueling Fighting Style, and Collosus Slayer make for one hell of an attack to crit on
3 ASI to get 20 Strength and Lucky for Saves you have to make
Flaws
Creatures get advantage on attacks against you while using Reckless Attack
Susceptible to Status Effects
Has to maintain Rage
Only 3 ASI
Overall Low Ability Scores (only 1 above 14)
Only 4 Rages per Long Rest
Lower Damage than THF
Progression:
Totem Barbarian 5/Assassin 5/Champion 3/Hunter 3/ Barbarian 9
Final Stats: 20 Str, 14 Dex, 14 Con, 8 Int, 13 Wis, 8 Cha
AC: 20
Health: 92+8D12+5D8+6D10; 111-288; 199.5 Avg Health
Saving Throws: Strength and Constitution
Resistances: All except Psychic
Feats: Tough, Lucky
Damage on Turn (Lvl 20): 3D8+3D6+20; 26-62; 44 Avg
Please feel free to critique
To this end, I thought up this build:
Point Buy: 15 Str, 14 Dex, 14 Con, 8 Int, 12 Wis, 8 Cha
Race: Variant Human (+1 Str, +1 Wis; Tough Feat)
Classes: Totem Barbarian 9 (Bear/Eagle)/Assassin Rogue 5/Champion Fighter 3/Hunter Ranger 3
Weapon: Rapier (use strength, but fulfills the finesse requisites)
Armor: Half-Plate with Shield
Totem Barbarian Benefits
Resistance to all damage at level 3 (Bear) except psychic
Gain Advantage on Attacks
Advantage on Dex Saves
Bonus Damage to all Attacks
High Health
Speed Increase
Extra Attack
Ridiculous vision (Eagle)
Advantage on Initiative Rolls
Negate Surprises
Roll additional weapon damage die on critical
Assassin Rogue Benefits
Significant extra damage on one attack per turn
Dash/Disengage/Hide as Bonus Action
Advantage on attacks against creatures that haven't entered combat yet
Auto-Critical on Surprise attacks
Halve damage of one attack per round
Champion Fighter Benefits
Fighting Style
Free heal on short rest
Additional Action once per short rest
Critical hits on 19 as well as 20
Hunter Ranger Benefits
Fighting Style
Detect Creatures around you
Extra D8 damage on one attack (Colossus Slayer)
Spells for outside of rage
Combo Benefits
Reckless Attack allows you to always proc Sneak Attack
Auto-Crit with Initiative Advantage and guaranteed Sneak Attack
Can't be surprised, so will always benefit from Assassin with initiative advantage
Double halving of damage with Bear and Uncanny Dodge
Defense and Dueling Fighting Styles
Double chance for criticals and increased damage of criticals
Rage Damage, Sneak Attack Damage, Dueling Fighting Style, and Collosus Slayer make for one hell of an attack to crit on
3 ASI to get 20 Strength and Lucky for Saves you have to make
Flaws
Creatures get advantage on attacks against you while using Reckless Attack
Susceptible to Status Effects
Has to maintain Rage
Only 3 ASI
Overall Low Ability Scores (only 1 above 14)
Only 4 Rages per Long Rest
Lower Damage than THF
Progression:
Totem Barbarian 5/Assassin 5/Champion 3/Hunter 3/ Barbarian 9
Final Stats: 20 Str, 14 Dex, 14 Con, 8 Int, 13 Wis, 8 Cha
AC: 20
Health: 92+8D12+5D8+6D10; 111-288; 199.5 Avg Health
Saving Throws: Strength and Constitution
Resistances: All except Psychic
Feats: Tough, Lucky
Damage on Turn (Lvl 20): 3D8+3D6+20; 26-62; 44 Avg
Please feel free to critique