Jormengand
2016-03-15, 10:07 AM
By request:
The Druid
Prerequisites:
Spellcasting: Must be capable of casting 3rd-level divine spells
Alignment: Any Neutral
LevelBABFortRefWillSpecial
Spellcasting
1st+0+2+0+2Animal Companion, Nature Sense, Wild Empathy, Druid Casting
+1 level of divine spellcasting class
2nd+1+3+0+3Woodland Stride
+1 level of divine spellcasting class
3rd+2+3+1+3Trackless Step
+1 level of divine spellcasting class
4th+3+4+1+4Resist Nature's Lure
+1 level of divine spellcasting class
5th+3+4+1+4Improved Animal Companion
+1 level of divine spellcasting class
6th+4+5+2+5Venom Immunity
+1 level of divine spellcasting class
7th+5+5+2+5A thousand Faces
+1 level of divine spellcasting class
8th+6+6+2+6Greater Animal Companion
+1 level of divine spellcasting class
9th+6+6+3+6Timeless Body
+1 level of divine spellcasting class
10th+7+7+3+7True Companion
+1 level of divine spellcasting class
Hit Die: 1d8
Class Skills:
The druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
Skill Points at Each Level: 4 + Int modifier
Weapon and Armour Proficiency
The druid gains no proficiency in any weapons or armour.
Druid Casting
The moment the druid takes her first level, she swaps her spell list and domains for the druid spell list.
Improved Animal Companion (Ex)
At 5th level, the druid can count up to two nondruid levels as druid levels for purposes of her animal companion.
Greater Animal Companion (Ex)
From 8th level, the druid can count up to four nondruid levels as druid levels for her animal companion (this overlaps, rather than stacking with, improved animal companion).
True Companion (Ex)
From 10th level, the druid can count all her levels as druid levels for her animal companion.
The Monk
Prerequisites
Base Attack Bonus: +5
Weapon and armour proficiency: Unarmed Strike
Alignement Any Lawful
LevelBABFortRefWillSpecial
1st+1+2+2+2Bonus Feats, Flurry of Blows, Unarmed Strike, Evasion
2nd+2+3+3+3Still Mind, Ki Strike (Magic), Slow Fall 20 ft.
3rd+3+3+3+3Purity of Body, Bonus Feat, Slow Fall 30 ft.
4th+4+4+4+4Wholeness of Body, Slow Fall 40 ft.
5th+5+4+4+4Improved Evasion, Ki Strike (Lawful), Slow Fall 50 ft.
6th+6+5+5+5Diamond Body, Greater Flurry, Abundant Step, Slow Fall 60 ft.
7th+7+5+5+5Diamond Soul, Slow Fall 70 ft.
8th+8+6+6+6Quivering Palm, Ki Strike (Adamantine), Slow Fall 80 ft.
9th+9+6+6+6Timeless Body, Tongue of the Sun and Moon, Slow Fall 90 ft.
10th+10+7+7+7Empty Body, Perfect Self, Slow Fall Any Distance
Hit Die: 1d8
Class Skills:
The monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
Skill Points at Each Level: 4 + Int modifier
Weapon and Armour Proficiency
The monk gains no proficiency in any weapon or armour.
Unarmed Strike, AC Bonus, Unarmed Speed Bonus
For these class features, use the value given for a monk of double the monk's actual level on the original Table: The Monk (or Table: Large or Small Monk Unarmed Strike Damage). Items such as the Monk's Belt only affect your abilities as a normal monk, not a prestige monk (so a 4th-level prestige monk with a monk's belt is treated as a 13th-level monk, not an 18th-level one).
Flurry of Blows
The penalty lessens at 3rd level and disappears at 5th.
Still Mind
Replace "A +2 bonus on saving throws against" to "Immunity to hostile"
Wholeness of Body
Replace "Twice her monk level" with "Her hit points from monk levels"
Abundant Step
Add "Per monk level" after the word "Day".
Diamond Soul
Replace "Monk level" with "Character level"; add "The monk can raise or lower her spell resistance as a free action."
Quivering Palm
Remove the 1/2 symbol from the saving throw DC.
Perfect Self
Replace "Rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects" with "Or a member of her own type, whichever she prefers." Replace "10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction." with "10/-.". Ignore the last sentence.
The Druid
Prerequisites:
Spellcasting: Must be capable of casting 3rd-level divine spells
Alignment: Any Neutral
LevelBABFortRefWillSpecial
Spellcasting
1st+0+2+0+2Animal Companion, Nature Sense, Wild Empathy, Druid Casting
+1 level of divine spellcasting class
2nd+1+3+0+3Woodland Stride
+1 level of divine spellcasting class
3rd+2+3+1+3Trackless Step
+1 level of divine spellcasting class
4th+3+4+1+4Resist Nature's Lure
+1 level of divine spellcasting class
5th+3+4+1+4Improved Animal Companion
+1 level of divine spellcasting class
6th+4+5+2+5Venom Immunity
+1 level of divine spellcasting class
7th+5+5+2+5A thousand Faces
+1 level of divine spellcasting class
8th+6+6+2+6Greater Animal Companion
+1 level of divine spellcasting class
9th+6+6+3+6Timeless Body
+1 level of divine spellcasting class
10th+7+7+3+7True Companion
+1 level of divine spellcasting class
Hit Die: 1d8
Class Skills:
The druid’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
Skill Points at Each Level: 4 + Int modifier
Weapon and Armour Proficiency
The druid gains no proficiency in any weapons or armour.
Druid Casting
The moment the druid takes her first level, she swaps her spell list and domains for the druid spell list.
Improved Animal Companion (Ex)
At 5th level, the druid can count up to two nondruid levels as druid levels for purposes of her animal companion.
Greater Animal Companion (Ex)
From 8th level, the druid can count up to four nondruid levels as druid levels for her animal companion (this overlaps, rather than stacking with, improved animal companion).
True Companion (Ex)
From 10th level, the druid can count all her levels as druid levels for her animal companion.
The Monk
Prerequisites
Base Attack Bonus: +5
Weapon and armour proficiency: Unarmed Strike
Alignement Any Lawful
LevelBABFortRefWillSpecial
1st+1+2+2+2Bonus Feats, Flurry of Blows, Unarmed Strike, Evasion
2nd+2+3+3+3Still Mind, Ki Strike (Magic), Slow Fall 20 ft.
3rd+3+3+3+3Purity of Body, Bonus Feat, Slow Fall 30 ft.
4th+4+4+4+4Wholeness of Body, Slow Fall 40 ft.
5th+5+4+4+4Improved Evasion, Ki Strike (Lawful), Slow Fall 50 ft.
6th+6+5+5+5Diamond Body, Greater Flurry, Abundant Step, Slow Fall 60 ft.
7th+7+5+5+5Diamond Soul, Slow Fall 70 ft.
8th+8+6+6+6Quivering Palm, Ki Strike (Adamantine), Slow Fall 80 ft.
9th+9+6+6+6Timeless Body, Tongue of the Sun and Moon, Slow Fall 90 ft.
10th+10+7+7+7Empty Body, Perfect Self, Slow Fall Any Distance
Hit Die: 1d8
Class Skills:
The monk’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
Skill Points at Each Level: 4 + Int modifier
Weapon and Armour Proficiency
The monk gains no proficiency in any weapon or armour.
Unarmed Strike, AC Bonus, Unarmed Speed Bonus
For these class features, use the value given for a monk of double the monk's actual level on the original Table: The Monk (or Table: Large or Small Monk Unarmed Strike Damage). Items such as the Monk's Belt only affect your abilities as a normal monk, not a prestige monk (so a 4th-level prestige monk with a monk's belt is treated as a 13th-level monk, not an 18th-level one).
Flurry of Blows
The penalty lessens at 3rd level and disappears at 5th.
Still Mind
Replace "A +2 bonus on saving throws against" to "Immunity to hostile"
Wholeness of Body
Replace "Twice her monk level" with "Her hit points from monk levels"
Abundant Step
Add "Per monk level" after the word "Day".
Diamond Soul
Replace "Monk level" with "Character level"; add "The monk can raise or lower her spell resistance as a free action."
Quivering Palm
Remove the 1/2 symbol from the saving throw DC.
Perfect Self
Replace "Rather than as a humanoid (or whatever the monk’s creature type was) for the purpose of spells and magical effects" with "Or a member of her own type, whichever she prefers." Replace "10/magic, which allows her to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction." with "10/-.". Ignore the last sentence.