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View Full Version : Making a muscle wizard (a build from level 1 to 20)



jangartharn1
2016-03-29, 08:57 AM
Hey guys. So I'm wanting to make a muscle wizard for an upcoming campaign. As stated above I need help with what feats and abilities I'll need to take to maximize my muscle wizards power. So I need help coming up with a build for him from level 1 to level 20. So anybody who could make a chart of what feats and classes and anything else I'll need to make this work would be much appreciated. Thanks guys!

Psyren
2016-03-29, 09:06 AM
1) Can you define "muscle wizard?" e.g. Do you mean a spellcaster that uses Strength as their casting stat, or a regular spellcaster that also happens to be strong, or something else?
2) 3.5 or Pathfinder?
3) What sources are allowed?

jangartharn1
2016-03-29, 09:15 AM
Yeah I'll verify real quick.
1. Yeah I mean a wizard who gains casting bonuses based on his strength.
2. Only 3.5 material.

jangartharn1
2016-03-29, 09:16 AM
And also this is a 3.5 campaign.

Warrnan
2016-03-29, 09:57 AM
I think the Illumians from Races of Destiny can do something like this.

Flickerdart
2016-03-29, 10:17 AM
Illumians with the Aesh and Krau sigils use Strength for their bonus spells per day. This is pretty much the only 3.5 way to involve STR in your spellcasting (except perhaps carrying extra tomes of spells).