atemu1234
2016-04-04, 09:23 AM
I'm DMing a game and I wanted to set up a unique Elder Evil campaign; and to do so I decided to make something I called the Clockwork Emperor. Still working on the backstory, so I'll spoiler it if anyone wants to read it.
The Clockwork Emperor was once a mortal being, the king of a now-extinct race of Elves. In this campaign setting (it's homebrew), the first Elves were the creations of extraplanar entities called the Exterus (the Exterus are beings from the far realm, in this world). The Exterus melded with the first of their creations, and fell into nonexistence. The Clockwork Emperor was among the first created, a first-generation, giving him strange powers. He lived a for five thousand years, and saw the rise of other species of elves. Out of fear for his kin, knowing their time had come, he sought to wipe them out. But, despite his superior might, he began to lose his hold on his dominion and his forces began to fall.
A powerful artificer, he had his priests and his wizards summon entities from the Far Realm and began to bind them into his creations - called the Clockwork Army. These entities, made from mortal metal and possessed by malevolent beings of entropy, were brought to bear against his opponents. Unfortunately, he put too much faith into his own power, and through his mistakes he was confronted and bodily thrown into the far realm. It was assumed he had died.
But he survived, through some unholy miracle. He has achieved near-godlike status, and is returning to the world to wipe out all life on the plane from which he has been exiled. He is no longer an entity as he once was - he is something worse.
The greatest sign of his return is that his armies - which fell prone at his defeat, and were interred in ancient catacombs - begin to stir. But I need stats for them from the footsoldiers/recently awakened (about CR 3ish) up to their War Machines (~CR 17), and one at about every third level beneath that.
Any ideas for what I could do?
Edit: I forgot to mention, to add another layer to it, the only humanoids are Elves; there are no other humanoid races, nor are there available monster races for this campaign. Monsters from a bunch of sources exist, but they are not playable by the PCs.
The Clockwork Emperor was once a mortal being, the king of a now-extinct race of Elves. In this campaign setting (it's homebrew), the first Elves were the creations of extraplanar entities called the Exterus (the Exterus are beings from the far realm, in this world). The Exterus melded with the first of their creations, and fell into nonexistence. The Clockwork Emperor was among the first created, a first-generation, giving him strange powers. He lived a for five thousand years, and saw the rise of other species of elves. Out of fear for his kin, knowing their time had come, he sought to wipe them out. But, despite his superior might, he began to lose his hold on his dominion and his forces began to fall.
A powerful artificer, he had his priests and his wizards summon entities from the Far Realm and began to bind them into his creations - called the Clockwork Army. These entities, made from mortal metal and possessed by malevolent beings of entropy, were brought to bear against his opponents. Unfortunately, he put too much faith into his own power, and through his mistakes he was confronted and bodily thrown into the far realm. It was assumed he had died.
But he survived, through some unholy miracle. He has achieved near-godlike status, and is returning to the world to wipe out all life on the plane from which he has been exiled. He is no longer an entity as he once was - he is something worse.
The greatest sign of his return is that his armies - which fell prone at his defeat, and were interred in ancient catacombs - begin to stir. But I need stats for them from the footsoldiers/recently awakened (about CR 3ish) up to their War Machines (~CR 17), and one at about every third level beneath that.
Any ideas for what I could do?
Edit: I forgot to mention, to add another layer to it, the only humanoids are Elves; there are no other humanoid races, nor are there available monster races for this campaign. Monsters from a bunch of sources exist, but they are not playable by the PCs.