Grand Poobah
2016-04-08, 03:45 AM
Morning Giants,
In a recent session, a player tried to grab a headband off a stunned enemy. He failed but I'm not sure he should have.
From the SRD
Grabbing Items
You can use a disarm action to snatch an item worn by the target. If you want to have the item in your hand, the disarm must be made as an unarmed attack.
If the item is poorly secured or otherwise easy to snatch or cut away the attacker gets a +4 bonus. Unlike on a normal disarm attempt, failing the attempt doesn’t allow the defender to attempt to disarm you. This otherwise functions identically to a disarm attempt, as noted above.
You can’t snatch an item that is well secured unless you have pinned the wearer (see Grapple). Even then, the defender gains a +4 bonus on his roll to resist the attempt.
I would argue that a headband, while unlikely to fall off in general use, isn't secured to the head so the grabber should have got a +4 on his opposed disarm roll.
However, is the +4 a moot point anyway because a stunned opponent can't take actions? Grabbing is a disarm action so does that imply that defending against a grab is also an action albeit a free action?
Also from the SRD
Stunned
A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Any clarification/opinions?
Thanks
In a recent session, a player tried to grab a headband off a stunned enemy. He failed but I'm not sure he should have.
From the SRD
Grabbing Items
You can use a disarm action to snatch an item worn by the target. If you want to have the item in your hand, the disarm must be made as an unarmed attack.
If the item is poorly secured or otherwise easy to snatch or cut away the attacker gets a +4 bonus. Unlike on a normal disarm attempt, failing the attempt doesn’t allow the defender to attempt to disarm you. This otherwise functions identically to a disarm attempt, as noted above.
You can’t snatch an item that is well secured unless you have pinned the wearer (see Grapple). Even then, the defender gains a +4 bonus on his roll to resist the attempt.
I would argue that a headband, while unlikely to fall off in general use, isn't secured to the head so the grabber should have got a +4 on his opposed disarm roll.
However, is the +4 a moot point anyway because a stunned opponent can't take actions? Grabbing is a disarm action so does that imply that defending against a grab is also an action albeit a free action?
Also from the SRD
Stunned
A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Any clarification/opinions?
Thanks