SMac8988
2016-04-08, 02:52 PM
Hello fellow Giants. I am currently DMing for a small group, and have been giving them interchanging NPC's to add to the team as they see fit, allowing only one at a time. Been working pretty well, but they seem to be favoring a Ogre they saved their first session, and have been blowing off everyone else I have introduced.
They are about to head into the caves, and eventually into the Underdark, which I feel a full size Ogre may be more harm than good. So I want to give them a really cool replacement, mainly since they have kept this thing alive for a while. I have been sending mobs, events and general misfortune towards this Ogre since the start, and they intitially were suppose to sacrifice it but pulled off not only keeping it alive, but have given up personal rewards from missions to get him outfitted in armor and a enchanted club.
My idea is they have collected a crystal a while back I never told them what it does, but told them it seems to vibrate while they are holding it. I was thinking of putting a Warforge, deactivated, towards the start as a side mission kinda thing into the Underdark, and have him have a slot in his chest for the crystal. Basically my idea would be there would be a bunch of these crystals, each holding memories of previous either warriors or warforges and they could interchange them to get different class feats and leveled allies from this one warforge.
Does this seem like a good idea, or would it be best to just allow them too try and force this Ogre down into the darkness? I will never tell my players no, but plan to encourage not bringing Lumpy.
They are about to head into the caves, and eventually into the Underdark, which I feel a full size Ogre may be more harm than good. So I want to give them a really cool replacement, mainly since they have kept this thing alive for a while. I have been sending mobs, events and general misfortune towards this Ogre since the start, and they intitially were suppose to sacrifice it but pulled off not only keeping it alive, but have given up personal rewards from missions to get him outfitted in armor and a enchanted club.
My idea is they have collected a crystal a while back I never told them what it does, but told them it seems to vibrate while they are holding it. I was thinking of putting a Warforge, deactivated, towards the start as a side mission kinda thing into the Underdark, and have him have a slot in his chest for the crystal. Basically my idea would be there would be a bunch of these crystals, each holding memories of previous either warriors or warforges and they could interchange them to get different class feats and leveled allies from this one warforge.
Does this seem like a good idea, or would it be best to just allow them too try and force this Ogre down into the darkness? I will never tell my players no, but plan to encourage not bringing Lumpy.