JackPhoenix
2016-04-15, 04:01 PM
So, I've got into a discussion with my players about what will the next official adventure be about. Of course, until WotC announces anything, it's just a pure speculation, but hey, why not throw some ideas together? Perhaps someone will take some inspiration from this thread for his/her home game.
So far, we've got adventures focused on dragons, elemental evil, Underdark and demons, and now undead.
Given there's a psionic class in the work, and the close relation between psionics and Far Realm that sprung up over the last two editions, aberration-based campaing wouldn't be surprising. However, we've got horror themes in the last two adventures, I don't think we'll get Call of Cthulhu: D&D edition after that.
The previous adventures were inspired by old settings/modules...we've got Dragonlance, Temple of Elemental Evil, Drow + demons (kinda Queen of the Demonweb Pit) and Ravenloft. While it is possible we'll get psionics in some Darksun remake (though that doesn't fit with the "everything must start in FR" policy), perhaps it will be remake of other classic series of modules: Against the Giants. The campaign would be focused more on combat, with main antagonists being various humanoids (orc hordes, propably...how is Obould Many Arrow's kingdom doing these days?), with a bunch of giants in the finale.
Your thoughts?
So far, we've got adventures focused on dragons, elemental evil, Underdark and demons, and now undead.
Given there's a psionic class in the work, and the close relation between psionics and Far Realm that sprung up over the last two editions, aberration-based campaing wouldn't be surprising. However, we've got horror themes in the last two adventures, I don't think we'll get Call of Cthulhu: D&D edition after that.
The previous adventures were inspired by old settings/modules...we've got Dragonlance, Temple of Elemental Evil, Drow + demons (kinda Queen of the Demonweb Pit) and Ravenloft. While it is possible we'll get psionics in some Darksun remake (though that doesn't fit with the "everything must start in FR" policy), perhaps it will be remake of other classic series of modules: Against the Giants. The campaign would be focused more on combat, with main antagonists being various humanoids (orc hordes, propably...how is Obould Many Arrow's kingdom doing these days?), with a bunch of giants in the finale.
Your thoughts?