Tindragon
2016-04-16, 01:09 PM
Won't go into the full story, but this is a template I made for my campaign. The question is, is the the CR/LA appropriate?
The Burning Dead
Template for Undead only
The burning dead are those soul who died in the fires of Romanovs destruction for centuries in the lands of Bafarez. These souls passed under the pain of fire, and that fiery power persisted with them into undeath.
Size/type: same as base undead and add fire subtype
HD: same as base undead
Speed: same as base undead
AC: same as base undead
Attack: same as base undead, plus add +d6 fire damage to all melee natural attacks for Medium and smaller, +2d6 for large and larger. Any undead with 10HD or more adds a cone of fire breath weapon, 30’ cone 4d6 fire damage once a minute. Increase Damage to 6d6 for large and up and up sizes. Reflex DC 10+ half creatures base HD + CHR mod. Save is CHR based.
Damage: same as base + fire damage for natural melee attacks
SQ: same as base + under a permanent fire shield affect (warm), level equal to HD. Fiery death, when a Burning Dead reaches 0 HPs it exlpodes in a shower of fire and vileness, d6 per HD to a 20' radius, half fire damage, half vile damage.
Environment: same as base
CR +2
Alignment: same as base
LA: +1
edited template.
The Burning Dead
Template for Undead only
The burning dead are those soul who died in the fires of Romanovs destruction for centuries in the lands of Bafarez. These souls passed under the pain of fire, and that fiery power persisted with them into undeath.
Size/type: same as base undead and add fire subtype
HD: same as base undead
Speed: same as base undead
AC: same as base undead
Attack: same as base undead, plus add +d6 fire damage to all melee natural attacks for Medium and smaller, +2d6 for large and larger. Any undead with 10HD or more adds a cone of fire breath weapon, 30’ cone 4d6 fire damage once a minute. Increase Damage to 6d6 for large and up and up sizes. Reflex DC 10+ half creatures base HD + CHR mod. Save is CHR based.
Damage: same as base + fire damage for natural melee attacks
SQ: same as base + under a permanent fire shield affect (warm), level equal to HD. Fiery death, when a Burning Dead reaches 0 HPs it exlpodes in a shower of fire and vileness, d6 per HD to a 20' radius, half fire damage, half vile damage.
Environment: same as base
CR +2
Alignment: same as base
LA: +1
edited template.