90sMusic
2016-04-17, 08:31 PM
So i've been playing a game for the past, i dunno, 6 months I guess, and our characters are all level 10 right now. It is also a Mythic campaign.
One of the fun things I do when i'm bored and not playing D&D is thinking up ideas for backup characters in case my current one dies.
So anyway, I had an idea and I was hoping to get a little insight/advice.
Basically it's going to be a witch and focus on debuffing (evil eye, misfortune, cackle, etc). As a secondary role I was thinking about picking the healing patron and acting as the group's healer. Can heal people up, cure diseases, poisons, curses, dispel magic, basically take care of anything thrown at us.
But here is the fun part... Witches have a hex called Animal Skin where they can just put on an animal skin to assume it's form. So I was thinking, what is to stop me from staying in the form of an animal indefinitely? I was kind of leaning towards a snake. Now if I did this, I know using hexes as an animal won't be a problem because the rules say they are supernatural and dont have any components.
But what i'm wondering (and wanting to do) is be able to cast my spells and also speak in animal form. And so far, i've been rather disappointed. The feats that would help me the most such as Natural Spell and Wild Speech both REQUIRE being a damn druid and have absolutely no consideration for anyone or anything else that can shapeshift that isn't a druid (which seems like a bad oversight imo). But I was wondering if there were any ways around this or if there were any other ways to be able to speak as an animal.
If I could stay a sneaky little snake all the time just whispering in people's ears and casting my magic, I think that would be pretty fun.
So are there any OTHER feats or maybe magical items or enchantments or anything really?
The best thing I can come up with is maybe creating a custom item that has permanent Beast Speak on it, but I don't know if my GM will go for that. I think custom magic items are not his thing. But is there anything else like that I might could use?
One of the fun things I do when i'm bored and not playing D&D is thinking up ideas for backup characters in case my current one dies.
So anyway, I had an idea and I was hoping to get a little insight/advice.
Basically it's going to be a witch and focus on debuffing (evil eye, misfortune, cackle, etc). As a secondary role I was thinking about picking the healing patron and acting as the group's healer. Can heal people up, cure diseases, poisons, curses, dispel magic, basically take care of anything thrown at us.
But here is the fun part... Witches have a hex called Animal Skin where they can just put on an animal skin to assume it's form. So I was thinking, what is to stop me from staying in the form of an animal indefinitely? I was kind of leaning towards a snake. Now if I did this, I know using hexes as an animal won't be a problem because the rules say they are supernatural and dont have any components.
But what i'm wondering (and wanting to do) is be able to cast my spells and also speak in animal form. And so far, i've been rather disappointed. The feats that would help me the most such as Natural Spell and Wild Speech both REQUIRE being a damn druid and have absolutely no consideration for anyone or anything else that can shapeshift that isn't a druid (which seems like a bad oversight imo). But I was wondering if there were any ways around this or if there were any other ways to be able to speak as an animal.
If I could stay a sneaky little snake all the time just whispering in people's ears and casting my magic, I think that would be pretty fun.
So are there any OTHER feats or maybe magical items or enchantments or anything really?
The best thing I can come up with is maybe creating a custom item that has permanent Beast Speak on it, but I don't know if my GM will go for that. I think custom magic items are not his thing. But is there anything else like that I might could use?