Thrawn4
2016-04-20, 09:47 AM
... is an urban fantasy (horror) RPG where the players play are insomniacs who happen to slip into the city awake where nightmares hunt them while they try to cope. The mechanics are geared towards fluff rather than crunch and the system is not geared towards long-term campaigns.
I bought it. Looks great. But I would like to discuss some things.
1. Has anyone actually played it yet?
2. Suppose the players won a skill check against a major nightmare... it would be rather undramatic if they just shot one of the moving forces like that. I guess they should get something like a second chance.
3. At the market you can sell your memories and buy a lot of other stuff (it's a city that might consist of dreams, so anything is possible). However, I am looking for some neat ideas that fit the theme and are more obscure than a scoll of fireball. Any ideas?
I was considering
- Coffee beans coated in chocolate (prevents a character from crashing during the next three hours)
- Morning light candle (once lit the light shines through every obstacle but can only be seen by the people that were named when the candle was lit)
- Bag of lost and found (a character may grab inside and think of an item that he or she once lost and find it there)
- Seraphim's honey (adds one coin of hope)
- Bottle of Bile (probably useless)
- Peppermint gum (oh, it burns, but you may also pass through a wall while you struggle for breath. also, fresh breath)
- Hourglas of Invincibility (grants invincibility. 5 seconds left)
I bought it. Looks great. But I would like to discuss some things.
1. Has anyone actually played it yet?
2. Suppose the players won a skill check against a major nightmare... it would be rather undramatic if they just shot one of the moving forces like that. I guess they should get something like a second chance.
3. At the market you can sell your memories and buy a lot of other stuff (it's a city that might consist of dreams, so anything is possible). However, I am looking for some neat ideas that fit the theme and are more obscure than a scoll of fireball. Any ideas?
I was considering
- Coffee beans coated in chocolate (prevents a character from crashing during the next three hours)
- Morning light candle (once lit the light shines through every obstacle but can only be seen by the people that were named when the candle was lit)
- Bag of lost and found (a character may grab inside and think of an item that he or she once lost and find it there)
- Seraphim's honey (adds one coin of hope)
- Bottle of Bile (probably useless)
- Peppermint gum (oh, it burns, but you may also pass through a wall while you struggle for breath. also, fresh breath)
- Hourglas of Invincibility (grants invincibility. 5 seconds left)