View Full Version : {Spells} Ears of Awareness and Hourglass

2007-06-23, 09:30 AM

I made these two new spells and wanted to know if they are balanced and what you think of it.:smallsmile:

Magnusís Ears of awareness
Level: Sor/Wiz 1
Components: V/S
Casting time: 1 round
Range: Personal
Target: You
Duration: 10 min/level

Magnusís Ears of awareness grant casters the ability to hear light, so to see with their ears. You gain a +4 circumstance bonus on listen checks and you have normal visual abilities (except for darkvision), even if your eyes are closed or you are blinded. When this spell is activated you can use Listen checks instead of Spot or Search checks. Displacement effects, invisibility effects, illusions, gaze attacks and other similar effects confuse your senses just as they would normally do.

Magnusís Hourglass of Timekeeping
Conjuration (Summoning)
Level: Sor/Wiz 1,
Components: V/S/M
Casting time: 1 round
Range: 0 ft.
Effect: One summoned magical hourglass
Duration: see text.

You summon an hourglass. The running time of the hourglass is chosen by you, during casting. The hourglass is magical and starts running at the moment you cast it and nothing can cause it to run slower or to stop running (not even turning it upside-down). The spell ends when the hourglass finished running. When the spell finishes the hourglass crumbles to dust. When you arenít near the hourglass at that time, the spell warns you and you become aware of the running out of the hourglass.

Material Components: 1 small bag of sand.

2007-06-28, 06:10 PM
Hour Glass of Time Keeping might even be a 0 Level Spell. Ears of Awareness seems an odd idea. A +X Bonus to Listen Checks I get, but changing how the rules work with regard to sound and light is probably asking for trouble somewhere along the line.