John Cribati
2016-04-22, 01:46 PM
This seems like the right place for this thing.
Over at TVTropes I'm building an article that's tentatively named "Paper-Breaking Rock." It's basically when you have any kind of type matchup system, and within that system there are things you could do to go "against type." So I'm looking for examples of:
Attacks or weapons that create an advantage where normally there is a disadvantage.
Example: The Fire Emblem Weapon Triangle is a Rock-Paper-Scissors deal where Axes are "Rock," Swords are "Paper," Lances are "Scissors." However, there is a Lance called an Axereaver that is Strong against axes, but in exchange weak to Swords, a Sword called the Lancereaver that beats Lances but loses to Swords, and an Axe called a Swordreaver that loses to lances nut is strong against swords.
Items or scenarios that remove an inherent disadvantage, or negate it entirely.
Example: Steel, Rock, Poison, and Electric-Type Pokémon take double damage from Ground type moves. Many Steel and Electric types have access to the move Magnet Rise, which makes the Mon in qyestion immune to Ground Type attacks for one turn. Levitate is an ability that basically acts as a permanent Magnet Rise.
As you can tell, I have pretty much every Pokemon and Fire Emblem example in the article, but I'm looking for more, since those are the only games I know enough about.
And so, I look to you, dear Playground, to assist me.
Over at TVTropes I'm building an article that's tentatively named "Paper-Breaking Rock." It's basically when you have any kind of type matchup system, and within that system there are things you could do to go "against type." So I'm looking for examples of:
Attacks or weapons that create an advantage where normally there is a disadvantage.
Example: The Fire Emblem Weapon Triangle is a Rock-Paper-Scissors deal where Axes are "Rock," Swords are "Paper," Lances are "Scissors." However, there is a Lance called an Axereaver that is Strong against axes, but in exchange weak to Swords, a Sword called the Lancereaver that beats Lances but loses to Swords, and an Axe called a Swordreaver that loses to lances nut is strong against swords.
Items or scenarios that remove an inherent disadvantage, or negate it entirely.
Example: Steel, Rock, Poison, and Electric-Type Pokémon take double damage from Ground type moves. Many Steel and Electric types have access to the move Magnet Rise, which makes the Mon in qyestion immune to Ground Type attacks for one turn. Levitate is an ability that basically acts as a permanent Magnet Rise.
As you can tell, I have pretty much every Pokemon and Fire Emblem example in the article, but I'm looking for more, since those are the only games I know enough about.
And so, I look to you, dear Playground, to assist me.