Simsimillia
2016-04-27, 02:48 PM
Ok, so last Christmas I suggested to my family that we should run a PnP game and we did and it was great fun.
Now, soonish (early August) I'll be going on a holiday with my mum and brothers and a friend of my mum and her daughters. My mum suggested to do something similar.
Now I'm facing a bit of a problem.
There is me, who has some experience as a player, but not as a GM (aforementioned Christmas game was the only one I GM'd)
There is my mum and my two brothers (10 and 18) who all only ever played one PnP (guess which one).
Then there is my mum's friend and her three daughters (ranging from 10 or so to 18 I think).
I pitched the idea of a PnP and everyone seems to have at least interest. Now the main problem I'm facing is that I don't know which kind of game to run.
So why don't I just continue what I started in my first session on Christmas? Well, I did set it up as the beginning of a longer plot that will continue on future family meetings. And I did make the mistake that the outset is a bit to rigid to throw in a side campaign with other players or something like that.
The obvious answer to the question on what kind of game to run would definetly be: The on I'm most familiar and comfortable with. That would be Dark Heresy however and apart from one of my brothers nobody can really relate anything to the 40k universe and it's not exactly "family friendly"
Many may suggest that I provide precreated characters for them, but I found that character creation is a really fun part and helps players loads with roleplaying their characters. Last time I used Mutants and Masterminds and the whole character creation process was kinda confusing even for me, so I gave my players a couple of Questions and let them describe their Mutant powers to me. I then did the allocating of stats and so on based on what they told me. However that was a lot of work for me and I would really like a game system that is less open and instead works with classes or something.
So yeah suggestions, advice, general experience sharing or GM tipps are welcome.
Simsimillia
Now, soonish (early August) I'll be going on a holiday with my mum and brothers and a friend of my mum and her daughters. My mum suggested to do something similar.
Now I'm facing a bit of a problem.
There is me, who has some experience as a player, but not as a GM (aforementioned Christmas game was the only one I GM'd)
There is my mum and my two brothers (10 and 18) who all only ever played one PnP (guess which one).
Then there is my mum's friend and her three daughters (ranging from 10 or so to 18 I think).
I pitched the idea of a PnP and everyone seems to have at least interest. Now the main problem I'm facing is that I don't know which kind of game to run.
So why don't I just continue what I started in my first session on Christmas? Well, I did set it up as the beginning of a longer plot that will continue on future family meetings. And I did make the mistake that the outset is a bit to rigid to throw in a side campaign with other players or something like that.
The obvious answer to the question on what kind of game to run would definetly be: The on I'm most familiar and comfortable with. That would be Dark Heresy however and apart from one of my brothers nobody can really relate anything to the 40k universe and it's not exactly "family friendly"
Many may suggest that I provide precreated characters for them, but I found that character creation is a really fun part and helps players loads with roleplaying their characters. Last time I used Mutants and Masterminds and the whole character creation process was kinda confusing even for me, so I gave my players a couple of Questions and let them describe their Mutant powers to me. I then did the allocating of stats and so on based on what they told me. However that was a lot of work for me and I would really like a game system that is less open and instead works with classes or something.
So yeah suggestions, advice, general experience sharing or GM tipps are welcome.
Simsimillia