Dysjong
2016-04-29, 08:28 AM
Okay, so i am going to play a gestalt game very soon with two others, hence one is the gm. My friend has decicede that he wanted to play a paladin, which i will help him out with, sinds it is his first time playing gestalt and above lvl 4!
Anyway, i already have one idea for a char in mind but then i got struck by a muse...How about a apostle of peace and emissary of barachiel? The idea is that either you convert the people you meet or at the very least, make sure to end the fight before it happens! In this world, i have been told, that just as a angel and any other good outsiders can fall, soo to can a evil one be redeemed. This is a just idea and not set in stone but more of a fun and creative use of my mind.
Here comes the trouble: Calling/Conversion is a mind effect compulsion, so a sane DM would sooner or later throw that kind of challenge against this type of char, so how to handle that?
Second question: Apostle have a ability called censure the fiend, which is kinda awesome but that can only stun the evil outsider, UNLESS the apostle's hit dice is double and if i have read turn undead correct, at most, the apostle would be granted a +3 to his effective turn lvl...how can that be increased?
All books are open, 2 flaws are allowed, no LA buy off and 3 party is open, aslong as the DM also has a copy and allows whatever it contains. Starting lvl is 8.
My idea for now, would be a cleric 20//Paladin 1, Marshall 1, Monk 1, X Class 1/Emissary 5, Apostle 10, X class 1. Dont mind about the different vows, that is not the question and issue at hand.
I thank you for your time and patience.
Anyway, i already have one idea for a char in mind but then i got struck by a muse...How about a apostle of peace and emissary of barachiel? The idea is that either you convert the people you meet or at the very least, make sure to end the fight before it happens! In this world, i have been told, that just as a angel and any other good outsiders can fall, soo to can a evil one be redeemed. This is a just idea and not set in stone but more of a fun and creative use of my mind.
Here comes the trouble: Calling/Conversion is a mind effect compulsion, so a sane DM would sooner or later throw that kind of challenge against this type of char, so how to handle that?
Second question: Apostle have a ability called censure the fiend, which is kinda awesome but that can only stun the evil outsider, UNLESS the apostle's hit dice is double and if i have read turn undead correct, at most, the apostle would be granted a +3 to his effective turn lvl...how can that be increased?
All books are open, 2 flaws are allowed, no LA buy off and 3 party is open, aslong as the DM also has a copy and allows whatever it contains. Starting lvl is 8.
My idea for now, would be a cleric 20//Paladin 1, Marshall 1, Monk 1, X Class 1/Emissary 5, Apostle 10, X class 1. Dont mind about the different vows, that is not the question and issue at hand.
I thank you for your time and patience.