Endless Query
2016-05-01, 10:57 PM
This is sort of a weird one, but I've committed the terrible crime of having a very particular idea of a character in RP/Fluff before making sure the rules were feeling like permitting it (Curse you ruuuuuules! *Impotent, silly fist shake*). Basically working on a Gunslinger sort of character (though not necessarily actually a gunslinger), who, you know, just shoots people most of the time, but occasionally, when needed/dramatically appropriate (heh) can fire off a magic infused bullet or something, just something distinctly fancier and more effective than normal.
I've been screwing around with Magus (Eldritch Archer seems perfectly satisfied with any ranged weapon) with maybe a 1 level dip into Wizard (Spellslinger) for all the basic "Be able to use guns" feats, and the amusing alternate fire mode of just flat out shooting magic sans bullets entirely. The only problem is, after piecing it together and checking my math, at level 5 where the game is starting, I've discovered my Ranged Spellstrike, IE: "Magic bullet" is... Not... Good.
Best option I currently have is Scorching Ray (so far as I can tell), which means on a round where I give it my all, I do 4d6+1d12+4(... Probably, character in progress. Assuming +2 weapon, Arcane Pool, Spellslinger thing. Yay enhancement bonuses that stack with other enhancement bonuses) giving me a 1 round average damage of 24 to one target on my current "peak" round (23 if I somehow get a Rifle, but Rifles are shiny enough to be worth the d10 vs d12, obviously).
Now, obviously, a gimmicky build like this isn't going to be exactly in min-maxxer paradise, but the other character I was considering for this game (Earth Kineticist) had about 23-25 DPR... With their normal attack (Little range depending on point blank shot, Elemental Overflow) and up to about 36 on any "full attack" round.
Now, general consensus is, Kineticist ain't great, and when my character's pales in comparison utterly to a standard full round attack... I feel as though I've trailed so far into unoptimal territory I'm going to feel painfully useless trying to play this character.
So, my question is, does anyone have a better way to get my desired effect (IE: Generally gun user with the occasional good burst damage attack[can probably get the GM to re fluff it to look right so long as I can get it to exist in the first place]), or am I just kinda SoL on this one?
I've been screwing around with Magus (Eldritch Archer seems perfectly satisfied with any ranged weapon) with maybe a 1 level dip into Wizard (Spellslinger) for all the basic "Be able to use guns" feats, and the amusing alternate fire mode of just flat out shooting magic sans bullets entirely. The only problem is, after piecing it together and checking my math, at level 5 where the game is starting, I've discovered my Ranged Spellstrike, IE: "Magic bullet" is... Not... Good.
Best option I currently have is Scorching Ray (so far as I can tell), which means on a round where I give it my all, I do 4d6+1d12+4(... Probably, character in progress. Assuming +2 weapon, Arcane Pool, Spellslinger thing. Yay enhancement bonuses that stack with other enhancement bonuses) giving me a 1 round average damage of 24 to one target on my current "peak" round (23 if I somehow get a Rifle, but Rifles are shiny enough to be worth the d10 vs d12, obviously).
Now, obviously, a gimmicky build like this isn't going to be exactly in min-maxxer paradise, but the other character I was considering for this game (Earth Kineticist) had about 23-25 DPR... With their normal attack (Little range depending on point blank shot, Elemental Overflow) and up to about 36 on any "full attack" round.
Now, general consensus is, Kineticist ain't great, and when my character's pales in comparison utterly to a standard full round attack... I feel as though I've trailed so far into unoptimal territory I'm going to feel painfully useless trying to play this character.
So, my question is, does anyone have a better way to get my desired effect (IE: Generally gun user with the occasional good burst damage attack[can probably get the GM to re fluff it to look right so long as I can get it to exist in the first place]), or am I just kinda SoL on this one?