the_david
2016-05-05, 05:11 PM
I'm going to play Pathfinder with a few coworkers soon, and I already have a few ideas for a story. The problem is that it's actually a post-apocalyptic sci-fi story, while I intend to run a post-apocalyptic fantasy story.
We'll be using the Pathfinder beginner box, but there's nothing stopping me from using stuff from the bestiaries.
The story is based on Second Variety, a short story by Philip K. ****. (There's also a film adaptatian called Screamers.) For those unfamiliar with the story, the protagonist is a US soldier in France who is meeting up with his Soviet enemies to discuss their surrender. He finds out that the robots that were created by the US to defeat the Soviet army have evolved and are now capable of impersonating humans. The robots used to attack anyone who wasn't wearing a radioactive tag, but now they are capable of attacking even those who do wear one.
Eventually the soldiers, the Soviets and a prostitute (No really, it's actually an important part of the plot. There's a chastised version of the story where she's a soviet soldier, even though she doesn't live in the bunker with the other soviet soldiers.) try to make their way to a space ship so they can go to the moonbase, only to find that there is room for only one person. The US soldier gets knocked out by the prostitute who then proceeds to fly the rocketship to moonbase. When he regains consciousness he finds an army of prostitute robots. (The other humanoid robots are a young boy with a teddybear, a soldier who's missing a leg and one of the soviet soldiers. Except for the Soviet soldier, the robots are designed to get behind enemy lines by taking advantage of human emotions such as guilt, lust and compassion.)
I hope that makes sense. Obviously, the players will take the place of the US soldier. I have yet to figure out what to use as the substitute for the robots. The adventure will take place on a floating island, and the rocket will be replaced with a small flying carpet. (Any other suggestions are welcome.)
I've run this adventure twice. The ending is simple. Somehow one of the PCs will take the opportunity to escape using the flying carpet thereby abandoning the other PCs. When the abandoned PCs find the army of other PC robots, they figure out that they screwed up big time.
You could call that a **** move, but in my experience the players actually did enjoy the story. (Ofcourse it's written by Philip K. ****, so you could argue it's a **** move anyway.)
So what I need to figure out is what the perfect substitute would be for the robots. If there is another way to isolate them from the main base it would be great, but I like the floating rocks theme as it works with a post-apocalyptic setting.
We'll be using the Pathfinder beginner box, but there's nothing stopping me from using stuff from the bestiaries.
The story is based on Second Variety, a short story by Philip K. ****. (There's also a film adaptatian called Screamers.) For those unfamiliar with the story, the protagonist is a US soldier in France who is meeting up with his Soviet enemies to discuss their surrender. He finds out that the robots that were created by the US to defeat the Soviet army have evolved and are now capable of impersonating humans. The robots used to attack anyone who wasn't wearing a radioactive tag, but now they are capable of attacking even those who do wear one.
Eventually the soldiers, the Soviets and a prostitute (No really, it's actually an important part of the plot. There's a chastised version of the story where she's a soviet soldier, even though she doesn't live in the bunker with the other soviet soldiers.) try to make their way to a space ship so they can go to the moonbase, only to find that there is room for only one person. The US soldier gets knocked out by the prostitute who then proceeds to fly the rocketship to moonbase. When he regains consciousness he finds an army of prostitute robots. (The other humanoid robots are a young boy with a teddybear, a soldier who's missing a leg and one of the soviet soldiers. Except for the Soviet soldier, the robots are designed to get behind enemy lines by taking advantage of human emotions such as guilt, lust and compassion.)
I hope that makes sense. Obviously, the players will take the place of the US soldier. I have yet to figure out what to use as the substitute for the robots. The adventure will take place on a floating island, and the rocket will be replaced with a small flying carpet. (Any other suggestions are welcome.)
I've run this adventure twice. The ending is simple. Somehow one of the PCs will take the opportunity to escape using the flying carpet thereby abandoning the other PCs. When the abandoned PCs find the army of other PC robots, they figure out that they screwed up big time.
You could call that a **** move, but in my experience the players actually did enjoy the story. (Ofcourse it's written by Philip K. ****, so you could argue it's a **** move anyway.)
So what I need to figure out is what the perfect substitute would be for the robots. If there is another way to isolate them from the main base it would be great, but I like the floating rocks theme as it works with a post-apocalyptic setting.