Elgate
2016-05-07, 06:27 AM
I want to make an interesting build, but I'm not sure I can do it properly.
I've been looking on way to play a character with bow, accompanied by an animal companion. I want to trip my opponent with my bow, letting my animal deal the damages. But here is the problem: you can't trip with a bow without a trip arrow, and these bad boys cost a lot (25gp each). Then I cm across the wolf style. If I can hit an opponent hard enough with an attack of opportunity, I can trip them. Quite hard in early game, but with a bit of damage, it should work wonderful. Problem are: I need attack of opportunity at range (which require improved snapshot or the ennemy will still reach me, and on top of that I need more attack of opportunity. Not only will it be feat intensive, it'll only work with attack of opportunity and it only come to work around level 9.
I started looking at other means, with the overwatch style. Can ready up to 4 attacks (with vortex, but a little shenanigan would allow me to take it early. 1 level of monk master of many style allow me to take style feat even if I do not have the prerequisite. with this, I can also use the sliding axe throw to trip at the max range of throwing axes. trigger for the 4 attacks would be 1) when ennemy move 2) when ennemy attack 3)after an attack from me 4)after an attack from me. when facing a caster, I could use when ennemy cast instead of attack. 3 and 4 would trigger on either 1 or 2, then in some case I would also get the 4th attack. This looks good on paper, but I'll probably lack damage later in the game. Maybe use another style at the same time (I'd get the 1 level of monk master of many style, I get improved unarmed strike) so, maybe another style would be a good combo with it.
Third thing I saw, is the startoss style. more damages (up to +6 per hit) with the feats. a second hit on whenever my axe hit.. Combine it with sliding axe and vital strike, I deal good damage on the 1st target and trip the second one. Problem is: I don't get the trip on ennemies that want to reach me. I'd need a lot of fighter level to get the feats to support snapshot, and I could not keep my animal companion relevant enough.
I also wonder with startoss style: You can't have a weapon on your off-hand weapon. but can you throw your right hand weapon two handed? I'd have quite good damage at that point (1.5 strength +6 +1 +vital strike. I think I get relevant damage each hit.
What are your opinions? Any idea how to do such build, which classes take, and/or Have I missed something?
I've been looking on way to play a character with bow, accompanied by an animal companion. I want to trip my opponent with my bow, letting my animal deal the damages. But here is the problem: you can't trip with a bow without a trip arrow, and these bad boys cost a lot (25gp each). Then I cm across the wolf style. If I can hit an opponent hard enough with an attack of opportunity, I can trip them. Quite hard in early game, but with a bit of damage, it should work wonderful. Problem are: I need attack of opportunity at range (which require improved snapshot or the ennemy will still reach me, and on top of that I need more attack of opportunity. Not only will it be feat intensive, it'll only work with attack of opportunity and it only come to work around level 9.
I started looking at other means, with the overwatch style. Can ready up to 4 attacks (with vortex, but a little shenanigan would allow me to take it early. 1 level of monk master of many style allow me to take style feat even if I do not have the prerequisite. with this, I can also use the sliding axe throw to trip at the max range of throwing axes. trigger for the 4 attacks would be 1) when ennemy move 2) when ennemy attack 3)after an attack from me 4)after an attack from me. when facing a caster, I could use when ennemy cast instead of attack. 3 and 4 would trigger on either 1 or 2, then in some case I would also get the 4th attack. This looks good on paper, but I'll probably lack damage later in the game. Maybe use another style at the same time (I'd get the 1 level of monk master of many style, I get improved unarmed strike) so, maybe another style would be a good combo with it.
Third thing I saw, is the startoss style. more damages (up to +6 per hit) with the feats. a second hit on whenever my axe hit.. Combine it with sliding axe and vital strike, I deal good damage on the 1st target and trip the second one. Problem is: I don't get the trip on ennemies that want to reach me. I'd need a lot of fighter level to get the feats to support snapshot, and I could not keep my animal companion relevant enough.
I also wonder with startoss style: You can't have a weapon on your off-hand weapon. but can you throw your right hand weapon two handed? I'd have quite good damage at that point (1.5 strength +6 +1 +vital strike. I think I get relevant damage each hit.
What are your opinions? Any idea how to do such build, which classes take, and/or Have I missed something?