Nedlogs
2016-05-10, 09:28 PM
I have been coming up with interesting ideas and encounters for a campaign that takes place in deep space and I was wondering if anyone knew a good system to use for it. I have had the most experience with D20 Future, but I don't know if it is the best to use. I would rather not delve into GURPS, just personal preference.
The idea is that the party will be the crew of a small ship out in space, encounters would mostly take place on the ship. They would have to deal with boarders/stowaways, enemy ships, malfunctions, traders, and navigating debris fields.
I have heard about other space based RPGs, but I haven't had a chance to really read into them. So most of these ideas are based out of D20 future, and If there is an updated version that I should look into or a comparable rule set that is in some way superior, then I will look into that.
I also have a Star Wars RPG, but I don't think it has the right feel to be a star wars campaign.
The idea is that the party will be the crew of a small ship out in space, encounters would mostly take place on the ship. They would have to deal with boarders/stowaways, enemy ships, malfunctions, traders, and navigating debris fields.
I have heard about other space based RPGs, but I haven't had a chance to really read into them. So most of these ideas are based out of D20 future, and If there is an updated version that I should look into or a comparable rule set that is in some way superior, then I will look into that.
I also have a Star Wars RPG, but I don't think it has the right feel to be a star wars campaign.