Illogictree
2016-05-12, 05:17 PM
Hello, all.
I've got a strange build that I'm looking for advice on.
One of my fellow players in a planned technological Pathfinder game is looking to build a bomb-throwing anarchist biker type character. Currently we're looking at an alchemist / cavalier multiclass, using the ratfolk race. Now, this goes together a bit better than I expected, and I have a few ideas in mind already, but I'd still appreciate a bit of advice and input to make this a fun and useful character, and how to progress the build in the future.
Important info:
Starting at level 5, standard 15-point-buy character generation
Alternate racial features, class archetypes, and traits are disallowed
Low- to mid-optimization
Access to technological equipment (this is a sci-fi setting), so expect a lot of firearms and touch attacks. Our GM is looking into increasing the accessibility of tech equipment by re-pricing them.
Third-party resources on the d20pfsrd site are available to players
Our GM seems pretty open to refluffing and bending the rules a little.
We are assuming some downtime between adventures.
If you're wondering, the mount will be re-fluffed as a hoverbike for flavor. (Though if anyone has advice on actually getting a mechanical mount, that would be useful)
Also, as some kind of video game reference, the player wants to use the Order of Fortune (http://www.d20pfsrd.com/classes/base-classes/cavalier/orders/flaming-crab-games/order-of-fortune) from Flaming Crab Games.
Here's the tentative list of build choices that I'm starting with:
Alchemist 3/Cavalier 2
Feats:
Mounted Combat
Boon Companion
Mounted Archery
Alchemist discoveries:
Acid Bomb or Explosive Bomb
Mount Feats:
Stable Gallop
Run
?
Thanks in advance for your helpful advice!
I've got a strange build that I'm looking for advice on.
One of my fellow players in a planned technological Pathfinder game is looking to build a bomb-throwing anarchist biker type character. Currently we're looking at an alchemist / cavalier multiclass, using the ratfolk race. Now, this goes together a bit better than I expected, and I have a few ideas in mind already, but I'd still appreciate a bit of advice and input to make this a fun and useful character, and how to progress the build in the future.
Important info:
Starting at level 5, standard 15-point-buy character generation
Alternate racial features, class archetypes, and traits are disallowed
Low- to mid-optimization
Access to technological equipment (this is a sci-fi setting), so expect a lot of firearms and touch attacks. Our GM is looking into increasing the accessibility of tech equipment by re-pricing them.
Third-party resources on the d20pfsrd site are available to players
Our GM seems pretty open to refluffing and bending the rules a little.
We are assuming some downtime between adventures.
If you're wondering, the mount will be re-fluffed as a hoverbike for flavor. (Though if anyone has advice on actually getting a mechanical mount, that would be useful)
Also, as some kind of video game reference, the player wants to use the Order of Fortune (http://www.d20pfsrd.com/classes/base-classes/cavalier/orders/flaming-crab-games/order-of-fortune) from Flaming Crab Games.
Here's the tentative list of build choices that I'm starting with:
Alchemist 3/Cavalier 2
Feats:
Mounted Combat
Boon Companion
Mounted Archery
Alchemist discoveries:
Acid Bomb or Explosive Bomb
Mount Feats:
Stable Gallop
Run
?
Thanks in advance for your helpful advice!