R.Shackleford
2016-05-13, 07:35 PM
Say there are no full spellcasters in the setting (Bard, Cleric, Druid, Sorcerer, and Wizard) or warlocks.
All you have is Barbarians, Fighters (no EK), Monks (No elemental... Partially because it sucks), and Rogues (No AT).
But what you do have is three spell lists that has Int, Wis, and Cha spells (Wizard list, Cleric/Druid List, and Bard/Warlock list) and you can find, buy, and use spell scrolls if you have the proper ability scores.
You can only keep so many in you at once (3 cantrips, 2 to 5 higher level spells) too many spell scrolls near each other start to act... Weird, like, Wanda Maximoff and Doctor Strange had a baby who then became a wild mage who had a cosmic entity always having them have wild surges.
Anyways...
I'm a set up like this, how much should spell scrolls go for? I would like the lower level ones (cantrip - 2) to become quite easy to get a hold of but higher level spell scrolls (3 and 4) to be a bit harder. Level 6+ will be like super rare quest sort of things (need reincarnation to save the king) or (need miracle to stop a natural disator that our dividers see in the future).
Except for cantrips these will be one off items. Use the spell scroll of web? Spell scroll is now blank and ready for a new spell to be put in it.
DC/Spell Attck = Base off your Int, Wis, or Cha depending on the spell scroll you have.
Your mental score also determines what level you can use to begin with.
11: Cantrips
12: 1st
13: 2nd
14: 3rd
15: 4th
16: 5th
17: 6th
18: 7th
19: 8th
20: 9th
So a Champion Fighter with Int 13, Wis 8, and Cha 15 could use Arcane (Int) scrolls up to 2nd level and Arcane (Cha) scrolls up to 4th level.
So, what could be a good starting price for general play?.
Their class features should be their main abilities but having gadgets/spells would be a fun little boost now and again.
Might refluff scrolls to be stones or pellets (like smoke bombs but spells)
All you have is Barbarians, Fighters (no EK), Monks (No elemental... Partially because it sucks), and Rogues (No AT).
But what you do have is three spell lists that has Int, Wis, and Cha spells (Wizard list, Cleric/Druid List, and Bard/Warlock list) and you can find, buy, and use spell scrolls if you have the proper ability scores.
You can only keep so many in you at once (3 cantrips, 2 to 5 higher level spells) too many spell scrolls near each other start to act... Weird, like, Wanda Maximoff and Doctor Strange had a baby who then became a wild mage who had a cosmic entity always having them have wild surges.
Anyways...
I'm a set up like this, how much should spell scrolls go for? I would like the lower level ones (cantrip - 2) to become quite easy to get a hold of but higher level spell scrolls (3 and 4) to be a bit harder. Level 6+ will be like super rare quest sort of things (need reincarnation to save the king) or (need miracle to stop a natural disator that our dividers see in the future).
Except for cantrips these will be one off items. Use the spell scroll of web? Spell scroll is now blank and ready for a new spell to be put in it.
DC/Spell Attck = Base off your Int, Wis, or Cha depending on the spell scroll you have.
Your mental score also determines what level you can use to begin with.
11: Cantrips
12: 1st
13: 2nd
14: 3rd
15: 4th
16: 5th
17: 6th
18: 7th
19: 8th
20: 9th
So a Champion Fighter with Int 13, Wis 8, and Cha 15 could use Arcane (Int) scrolls up to 2nd level and Arcane (Cha) scrolls up to 4th level.
So, what could be a good starting price for general play?.
Their class features should be their main abilities but having gadgets/spells would be a fun little boost now and again.
Might refluff scrolls to be stones or pellets (like smoke bombs but spells)