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View Full Version : D&D 5e/Next Diamond Spider-Monster



JNAProductions
2016-05-15, 01:14 PM
Diamond Spider
Medium Beast, Unaligned

Armor Class 22 (Natural Armor)
Hit Points 43 (5d8+20)
Speed 40', Climb 40'


Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma


16 (+3)
18 (+4)
18 (+4)
2 (-4)
10 (0)
10 (0)



Skills Acrobatics +7, Stealth +7
Senses Darkvision 60', Tremorsense 60', Passive Perception 10
Languages None
Challenge 3

Spider Climb-The Diamond Spider can climb difficult surfaces, including upside down on ceilings, without needing to make ability checks.

Web Sense-While in contact with a web, the Diamond Spider knows the location of all creatures and objects on the same web.

Web Walker-The Diamond Spider ignores all restrictions on movement caused by webbing


Actions

Bite Melee Natural Attack: +7 to hit, reach 5', one creature. Hit: 1d8+4 (8) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or take 2d8 (9) poison damage and be poisoned for one minute. It may repeat the saving throw at the start of each of its turns to shake off the poison effect, but each time it does so, the DC increases by 1. If a creature fails to save for the entire minute, it is petrified into a diamond.

Webbing Ranged Natural Attack: Range 30', one creature. The target must make a DC 15 Dexterity saving throw or be restrained and take 1d8 (4) slashing damage from the diamond shards. It may make a DC 15 Strength check as an attack action to try to free itself on its turn. Each attempt causes it to take 1d8 (4) slashing damage again.


Offensive CR: 17 damage a turn in melee, at +7/DC 15. CR 2 base, +2 for attack bonus and save, for Offensive CR 4.

Defensive CR: 43 HP. CR 1/4th base, but AC 22, for CR 3 adjusted.

Total CR: 3 or 4... But a really glass cannonish 3 or 4. Imma leave it at 3 because of how fragile it is.