Korahir
2016-05-21, 05:28 AM
Welcome to Round 11 of the Villainous Competition!
Previous Competitions
Round One: Leader of Armies (http://www.giantitp.com/forums/showthread.php?395046-Villainous-Competition-Or-Optimize-my-BBEG!)
Round Two: Nature's Revenger (http://www.giantitp.com/forums/showthread.php?400517-Villainous-Competition-Round-2-Or-Give-me-something-evil!&p=18868986)
Round Three: Double Agent (http://www.giantitp.com/forums/showthread.php?406015-Villainous-Competition-3-Or-No-Holds-Barred!)
Round Four: Grave Keeper (http://www.giantitp.com/forums/showthread.php?413480-Villainous-Competition-IV-or-The-Truth-is-in-the-(Blood)-Pudding)
Round Five: Crime Lord (http://www.giantitp.com/forums/showthread.php?420704-Villainous-Competition-V-A-Contest-You-Can%92t-Refuse)
Round Six: Ultimate Predator (http://www.giantitp.com/forums/showthread.php?430650-Villainous-Competition-VI-Clever-Girl)
Round Seven: Wicked Witch (http://www.giantitp.com/forums/showthread.php?444478-Villainous-Competition-VII-Double-Double-Toil-and-Trouble&p=20099077)
Round Eight: Master of the Tundra (http://www.giantitp.com/forums/showthread.php?461482-Villainous-Competition-VIII-The-Weather-Outside-is-Frightful”)
Round Nine: The Power of Villainous Thinking (http://www.giantitp.com/forums/showthread.php?474230-Villainous-Competition-IX-The-Power-of-Villainous-Thinking&p=20267761)
Round Ten: Henchman are Villains too (http://www.giantitp.com/forums/showthread.php?478068-Villainous-Competition-X-Henchman-are-Villains-too)
Round Eleven: the higher they rise the harder they fall (http://www.giantitp.com/forums/showthread.php?483052-Villainous-Competition-XI-the-higher-they-rise-the-harder-they-fall)
We're a little different than most of the optimization threads. We run on CR instead of ECL.
Contestants:
You will need to present a write-up of your build with at least one of the following points: 5 CR, 10 CR 15 CR, 20 CR, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20 CR build in the table below. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:
Secret Laboratory:
Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Compendium is allowed, but Dragon magazine is disallowed. Unearthed Arcana is allowed. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Item Familiars and Taint are also banned from the competition. Leadership and all similar abilities are banned for sanity reasons.
Builds that are fully monstrous are allowed at no penalty. All class levels are to be added on as associated class levels.
Use elite array for creatures without any class levels.
Some monstrous characters can technically qualify for Epic feats as soon as their ECL is over 20. While regular Epic feats will be allowed, Epic Spellcasting and all other Epic feats that affect spells, psionic powers, or item creation are not permitted. Including these would give an unfair advantage over standard characters. For Incarnum characters, Epic Open Chakra feats are allowed; other Epic Incarnum feats are not. The Essentia Capacity increases for Epic capacity as described on p. 212. For all characters, please note that Racial Hitdice do not count towards Epic Progression; use the regular progression even if the BAB ends up higher than 20.
Deadlines:
Contestants will have until 05:59 GMT Sunday June 12th to create their builds and PM them to the Supreme Chancellor. Builds will then be posted simultaneously, to avoid copying. Judges will have until 05:59 GMT Sunday June 26th to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted.
Judging:
Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Build Elegance, Competence and Power, Memorable Villainy.
Keep these questions in mind when judging each category:
Originality - Is it unexpected?
Build Elegance - Is it mechanically pretty?
Competence and Power - Can it do what the concept asks of it? Is this a powerfully-built character?
Memorable Villainy - Is this a villain with style? Will it be the BBEG players long to finally kill and then talk about for weeks?
Unearthed Arcana can be penalized for elegance if the specific feature seems unnecessary or makes the playing field unfair (In this case, you can give a 1 if it makes the field unfair.)
Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. As the Iron Chef competition states, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
You may not judge if you entered the contest, unless you withdraw your submission.
Presentation:
Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
Using the table below, the easiest way to use it is to go to the top left of the private message, and click the little a/A icon. It allows you to see what you're writing.
Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
Level
Class
Base Attack Bonus
Fort Save
Ref Save
Will Save
Skills
Feats
Class Features
1st
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
2nd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
3rd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
4th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
5th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
6th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
7th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
8th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
9th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
10th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
11th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
12th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
13th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
14th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
15th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
16th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
17th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
18th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
19th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
20th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
Code immediately below (spoiler).
Level
Class
Base Attack Bonus
Fort Save
Ref Save
Will Save
Skills
Feats
Class Features
1st
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
2nd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
3rd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
4th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
5th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
6th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
7th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
8th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
9th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
10th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
11th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
12th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
13th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
14th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
15th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
16th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
17th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
18th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
19th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
20th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
You can use the table below for Spells.
Spells per Day/Spells Known
Spells per Day/Spells Known
Level
0lvl
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
1st
-
-
-
-
-
-
-
-
-
-
2nd
-
-
-
-
-
-
-
-
-
-
3rd
-
-
-
-
-
-
-
-
-
-
4th
-
-
-
-
-
-
-
-
-
-
5th
-
-
-
-
-
-
-
-
-
-
6th
-
-
-
-
-
-
-
-
-
-
7th
-
-
-
-
-
-
-
-
-
-
8th
-
-
-
-
-
-
-
-
-
-
9th
-
-
-
-
-
-
-
-
-
-
10th
-
-
-
-
-
-
-
-
-
-
11th
-
-
-
-
-
-
-
-
-
-
12th
-
-
-
-
-
-
-
-
-
-
13th
-
-
-
-
-
-
-
-
-
-
14th
-
-
-
-
-
-
-
-
-
-
15th
-
-
-
-
-
-
-
-
-
-
16th
-
-
-
-
-
-
-
-
-
-
17th
-
-
-
-
-
-
-
-
-
-
18th
-
-
-
-
-
-
-
-
-
-
19th
-
-
-
-
-
-
-
-
-
-
20th
-
-
-
-
-
-
-
-
-
-
Code Immediately Below,
Spells per Day/Spells Known
Spells per Day/Spells Known
Level
0lvl
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
1st
-
-
-
-
-
-
-
-
-
-
2nd
-
-
-
-
-
-
-
-
-
-
3rd
-
-
-
-
-
-
-
-
-
-
4th
-
-
-
-
-
-
-
-
-
-
5th
-
-
-
-
-
-
-
-
-
-
6th
-
-
-
-
-
-
-
-
-
-
7th
-
-
-
-
-
-
-
-
-
-
8th
-
-
-
-
-
-
-
-
-
-
9th
-
-
-
-
-
-
-
-
-
-
10th
-
-
-
-
-
-
-
-
-
-
11th
-
-
-
-
-
-
-
-
-
-
12th
-
-
-
-
-
-
-
-
-
-
13th
-
-
-
-
-
-
-
-
-
-
14th
-
-
-
-
-
-
-
-
-
-
15th
-
-
-
-
-
-
-
-
-
-
16th
-
-
-
-
-
-
-
-
-
-
17th
-
-
-
-
-
-
-
-
-
-
18th
-
-
-
-
-
-
-
-
-
-
19th
-
-
-
-
-
-
-
-
-
-
20th
-
-
-
-
-
-
-
-
-
-
Speculation:
Please don’t post or speculate on possible builds until the reveal, in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.
Get ready to share those Evil thoughts. This edition’s villain is:
The Dealmaker
Limitations:
The character presented must be able to offer deals that involve two things: a "gift" the character bestows and a "price" the recipient has to give to the character.
"Gifts" may be anything from templates, magic items, minions, spells, powers, maneuvers, feats, temporary hit points, skill points, attribute boni, etc.
"Prices" is completely up to you. Examples could range from collecting souls as devils do, to asking for "favors".
The character presented may never lie about the gift and the price involved. Therefor you may not use Bluff or any equivalent game mechanic concealing the details of the deal if asked directly.
As always the character presented must be evil. So you better make those prices hefty ;).
We will award 1st through 3rd places, and a possible Honorable Mention.
So, start your evil plotting!
Submission:
To standardize Entries, please use this format when sending it in:
PM: Korahir
Subject: Villainous Competition 12, Name of your Entry
For Revisions and disputes, do the same thing. It makes it easier for me finding the entries in my mail box.
More questions? PM me with Villainous Competition 12 Questions in the header.
Tips for submitting your entry, provided by Weaselguy:
- Use capitalization and punctuation, correctly.
- Make good use of Spoilers, for cleanliness.
- Don't forget your sources. If it's something that can be found in the contents section, then book title seems to be fine. Obscure stuff, may want to include page number too.
- DeviantArt has about 9 billion pictures that you can reference, I can almost guarantee you can find one there to fit your character.
- Make good use of tables. In addition to the Build table and the Spells table, I like doing on e for my Ability Scores, just to keep it neat.
- Do a build stub at the top of your Build Table, something like Wizard 2/Fighter 3/Abjurant Champion 5/Eldritch Knight 10
As always: let's keep it nice.
Previous Competitions
Round One: Leader of Armies (http://www.giantitp.com/forums/showthread.php?395046-Villainous-Competition-Or-Optimize-my-BBEG!)
Round Two: Nature's Revenger (http://www.giantitp.com/forums/showthread.php?400517-Villainous-Competition-Round-2-Or-Give-me-something-evil!&p=18868986)
Round Three: Double Agent (http://www.giantitp.com/forums/showthread.php?406015-Villainous-Competition-3-Or-No-Holds-Barred!)
Round Four: Grave Keeper (http://www.giantitp.com/forums/showthread.php?413480-Villainous-Competition-IV-or-The-Truth-is-in-the-(Blood)-Pudding)
Round Five: Crime Lord (http://www.giantitp.com/forums/showthread.php?420704-Villainous-Competition-V-A-Contest-You-Can%92t-Refuse)
Round Six: Ultimate Predator (http://www.giantitp.com/forums/showthread.php?430650-Villainous-Competition-VI-Clever-Girl)
Round Seven: Wicked Witch (http://www.giantitp.com/forums/showthread.php?444478-Villainous-Competition-VII-Double-Double-Toil-and-Trouble&p=20099077)
Round Eight: Master of the Tundra (http://www.giantitp.com/forums/showthread.php?461482-Villainous-Competition-VIII-The-Weather-Outside-is-Frightful”)
Round Nine: The Power of Villainous Thinking (http://www.giantitp.com/forums/showthread.php?474230-Villainous-Competition-IX-The-Power-of-Villainous-Thinking&p=20267761)
Round Ten: Henchman are Villains too (http://www.giantitp.com/forums/showthread.php?478068-Villainous-Competition-X-Henchman-are-Villains-too)
Round Eleven: the higher they rise the harder they fall (http://www.giantitp.com/forums/showthread.php?483052-Villainous-Competition-XI-the-higher-they-rise-the-harder-they-fall)
We're a little different than most of the optimization threads. We run on CR instead of ECL.
Contestants:
You will need to present a write-up of your build with at least one of the following points: 5 CR, 10 CR 15 CR, 20 CR, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20 CR build in the table below. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:
Secret Laboratory:
Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Compendium is allowed, but Dragon magazine is disallowed. Unearthed Arcana is allowed. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Item Familiars and Taint are also banned from the competition. Leadership and all similar abilities are banned for sanity reasons.
Builds that are fully monstrous are allowed at no penalty. All class levels are to be added on as associated class levels.
Use elite array for creatures without any class levels.
Some monstrous characters can technically qualify for Epic feats as soon as their ECL is over 20. While regular Epic feats will be allowed, Epic Spellcasting and all other Epic feats that affect spells, psionic powers, or item creation are not permitted. Including these would give an unfair advantage over standard characters. For Incarnum characters, Epic Open Chakra feats are allowed; other Epic Incarnum feats are not. The Essentia Capacity increases for Epic capacity as described on p. 212. For all characters, please note that Racial Hitdice do not count towards Epic Progression; use the regular progression even if the BAB ends up higher than 20.
Deadlines:
Contestants will have until 05:59 GMT Sunday June 12th to create their builds and PM them to the Supreme Chancellor. Builds will then be posted simultaneously, to avoid copying. Judges will have until 05:59 GMT Sunday June 26th to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted.
Judging:
Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Build Elegance, Competence and Power, Memorable Villainy.
Keep these questions in mind when judging each category:
Originality - Is it unexpected?
Build Elegance - Is it mechanically pretty?
Competence and Power - Can it do what the concept asks of it? Is this a powerfully-built character?
Memorable Villainy - Is this a villain with style? Will it be the BBEG players long to finally kill and then talk about for weeks?
Unearthed Arcana can be penalized for elegance if the specific feature seems unnecessary or makes the playing field unfair (In this case, you can give a 1 if it makes the field unfair.)
Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. As the Iron Chef competition states, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
You may not judge if you entered the contest, unless you withdraw your submission.
Presentation:
Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
Using the table below, the easiest way to use it is to go to the top left of the private message, and click the little a/A icon. It allows you to see what you're writing.
Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
Level
Class
Base Attack Bonus
Fort Save
Ref Save
Will Save
Skills
Feats
Class Features
1st
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
2nd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
3rd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
4th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
5th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
6th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
7th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
8th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
9th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
10th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
11th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
12th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
13th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
14th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
15th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
16th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
17th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
18th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
19th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
20th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
Code immediately below (spoiler).
Level
Class
Base Attack Bonus
Fort Save
Ref Save
Will Save
Skills
Feats
Class Features
1st
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
2nd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
3rd
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
4th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
5th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
6th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
7th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
8th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
9th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
10th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
11th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
12th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
13th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
14th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
15th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
16th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
17th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
18th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
19th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
20th
New Class Level
+x
+x
+x
+x
Skills
Feats
New Class Abilities
You can use the table below for Spells.
Spells per Day/Spells Known
Spells per Day/Spells Known
Level
0lvl
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
1st
-
-
-
-
-
-
-
-
-
-
2nd
-
-
-
-
-
-
-
-
-
-
3rd
-
-
-
-
-
-
-
-
-
-
4th
-
-
-
-
-
-
-
-
-
-
5th
-
-
-
-
-
-
-
-
-
-
6th
-
-
-
-
-
-
-
-
-
-
7th
-
-
-
-
-
-
-
-
-
-
8th
-
-
-
-
-
-
-
-
-
-
9th
-
-
-
-
-
-
-
-
-
-
10th
-
-
-
-
-
-
-
-
-
-
11th
-
-
-
-
-
-
-
-
-
-
12th
-
-
-
-
-
-
-
-
-
-
13th
-
-
-
-
-
-
-
-
-
-
14th
-
-
-
-
-
-
-
-
-
-
15th
-
-
-
-
-
-
-
-
-
-
16th
-
-
-
-
-
-
-
-
-
-
17th
-
-
-
-
-
-
-
-
-
-
18th
-
-
-
-
-
-
-
-
-
-
19th
-
-
-
-
-
-
-
-
-
-
20th
-
-
-
-
-
-
-
-
-
-
Code Immediately Below,
Spells per Day/Spells Known
Spells per Day/Spells Known
Level
0lvl
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
1st
-
-
-
-
-
-
-
-
-
-
2nd
-
-
-
-
-
-
-
-
-
-
3rd
-
-
-
-
-
-
-
-
-
-
4th
-
-
-
-
-
-
-
-
-
-
5th
-
-
-
-
-
-
-
-
-
-
6th
-
-
-
-
-
-
-
-
-
-
7th
-
-
-
-
-
-
-
-
-
-
8th
-
-
-
-
-
-
-
-
-
-
9th
-
-
-
-
-
-
-
-
-
-
10th
-
-
-
-
-
-
-
-
-
-
11th
-
-
-
-
-
-
-
-
-
-
12th
-
-
-
-
-
-
-
-
-
-
13th
-
-
-
-
-
-
-
-
-
-
14th
-
-
-
-
-
-
-
-
-
-
15th
-
-
-
-
-
-
-
-
-
-
16th
-
-
-
-
-
-
-
-
-
-
17th
-
-
-
-
-
-
-
-
-
-
18th
-
-
-
-
-
-
-
-
-
-
19th
-
-
-
-
-
-
-
-
-
-
20th
-
-
-
-
-
-
-
-
-
-
Speculation:
Please don’t post or speculate on possible builds until the reveal, in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.
Get ready to share those Evil thoughts. This edition’s villain is:
The Dealmaker
Limitations:
The character presented must be able to offer deals that involve two things: a "gift" the character bestows and a "price" the recipient has to give to the character.
"Gifts" may be anything from templates, magic items, minions, spells, powers, maneuvers, feats, temporary hit points, skill points, attribute boni, etc.
"Prices" is completely up to you. Examples could range from collecting souls as devils do, to asking for "favors".
The character presented may never lie about the gift and the price involved. Therefor you may not use Bluff or any equivalent game mechanic concealing the details of the deal if asked directly.
As always the character presented must be evil. So you better make those prices hefty ;).
We will award 1st through 3rd places, and a possible Honorable Mention.
So, start your evil plotting!
Submission:
To standardize Entries, please use this format when sending it in:
PM: Korahir
Subject: Villainous Competition 12, Name of your Entry
For Revisions and disputes, do the same thing. It makes it easier for me finding the entries in my mail box.
More questions? PM me with Villainous Competition 12 Questions in the header.
Tips for submitting your entry, provided by Weaselguy:
- Use capitalization and punctuation, correctly.
- Make good use of Spoilers, for cleanliness.
- Don't forget your sources. If it's something that can be found in the contents section, then book title seems to be fine. Obscure stuff, may want to include page number too.
- DeviantArt has about 9 billion pictures that you can reference, I can almost guarantee you can find one there to fit your character.
- Make good use of tables. In addition to the Build table and the Spells table, I like doing on e for my Ability Scores, just to keep it neat.
- Do a build stub at the top of your Build Table, something like Wizard 2/Fighter 3/Abjurant Champion 5/Eldritch Knight 10
As always: let's keep it nice.