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View Full Version : DM Help Spawn of Tiamat adventure ideas?



ksbsnowowl
2016-05-21, 03:09 PM
I'm not looking to run Red Hand of Doom. I've already run my group through a viking-themed adaptation of that module.

I recently started a new homebrew campaign that has several elements that make it unique from standard D&D. The biggest of these is a bit of a nod toward Darksun, and puts emphasis on psionics and other alternate magic systems over standard magic. All spellcasting (arcane & divine) incurs Taint on the caster. Also, almost all the gods are dead (though clerics of dead gods can still gain spells via the Servant of the Fallen feat (LEoF)).

Anyway, given the "something new and different" feel of the campaign, I'm making an effort to use a lot of the "rarely-used monsters" from throughout 3rd edition. You know, the things that slipped through the cracks, and a DM just never gets around to using. Last session, the party encountered an Ether Scarab (MM2) that was being hunted by a pair of Ethereal Marauders. In 8 years of DM'ing, I'd never used either monster. Things like that.

I've never used Spawn of Tiamat before, and they seem like a decent group of monsters to use, which departs from the overused orcs, hobgoblins, etc. But I'm at a loss as to coming up with adventure ideas in which to use them. Tiamat is dead (her last act just before she died was to infuse dragon eggs with the first spawn), so they aren't generally going to be moving in mass at her direction.

The party is currently ECL 2, and I'm letting them gestalt an NPC class on one side, to help compensate for the lack of traditional magic.
Githzerai Swordsage 1/LA 1//Warrior 1/LA 2
Githzerai Soulknife 1/LA 1//Warrior 1/LA 2
Primordial Giant Half-Giant Erudite 1/LA 1//Expert 1/LA 2
Half-Giant Psychic Warrior 2//Warrior 1/LA 1

They are based out of a Taint-free city (guards are spell-less Paladins with Detect Taint at will), and belong to an adventuring guild that I modeled after what Jon_Dahl described in this thread (http://www.giantitp.com/forums/showthread.php?481322-An-Odd-situation-in-game-A-Massive-Neglect-of-Adventure-Hooks), where they can buy adventure tips, which might be jobs in the city, or might take them to areas of the surrounding mountains or countryside.

They've had a few adventures in the city, and have recently head out on their first foray outside the taint-free safety of the city. What they are about to undertake might get them to ECL 3, but it might not, either. So any ideas in the level 2 - 10 range would be great, and I can use them whenever they would be level appropriate. The lowest CR of the Spawn is CR 1 for the Whitespawn Hordelings and CR 2 for the Greenspawn Sneaks and Greenspawn Leapers. The CR 3 Bluespawn Stonegliders (Dragons of Faerun) could be inserted into an underground adventure, or even in the city, but aren't smart enough to work a plot on their own; they are basically just a pest.

Anyone have any ideas?

TL;DR: Homebrew setting that emphasizes alternate magic systems, much like Darksun. Trying to come up with adventure ideas for using Spawn of Tiamat instead of the tired old standbys (orcs, goblins, etc). Party is currently ECL 2.

Coidzor
2016-05-22, 03:48 AM
A dragon has discovered spawn of tiamat when the expected wyrmlings came out wrong.

Since then they've been looking into ways to make other species' eggs turn into spawn.

To facilitate this, they've been gathering up tribes of kobolds and organizing them into a force that's been creating trouble, especially for any reptillian humanoid travelers and giant lizard ranchers.

Indeed, there's a bounty on kobold cattle rustlers posted by the ranchers who supply the giant lizards that form a staple part of their city's meat and leather supply. By the time the PCs get there, there's some spawn leading the lesser creatures.

Or the local lizardfolk tribes are riled up in an area and raising for valuables when normally they never cared about shinies, only food and useful tools. Turns out a dragon has set itself up as a god and has gotten the lizardfolk to worship it and entrust their eggs to its care, which the dragon has been experimenting on to produce half-dragon lieutenants and spawn specialist troops.

Or maybe a bunch of dragons are doing similar things, collaboratively(see Red Hand of Doom for more ideas), competitively(see Xorvintaal), or completely independently as a coincidence.

ksbsnowowl
2016-05-22, 01:59 PM
XorvintaalOooo... Excellent idea. I could make the chieftain of any squads of Spawn the PC's encounter into Exarchs, and the dragons of the great game would serve as the animating force behind any mass Spawn movements.

Also, the Xorvintaal template would be an excellent option for dragons in this setting, since it removes their spellcasting, thus eliminating the taint they would have automatically started taking as they grew older. Certainly there will be dragons that still cast spells, but they'll be insane... This provides an excellent option, especially for Good dragons, who want to avoid insanity (for the good of others).