quinron
2016-05-21, 07:47 PM
A barbarian Primal Path inspired by Pathfinder's Titan Mauler archetype, though I think I've come up with some interesting features to make this its own thing.
PATH OF THE TITAN
Barbarian tribes often roam the lands of giants, and many warriors seek to emulate these hulking brutes as they fight them. Those who pursue the Path of the Titan take this to its conclusion - whether through magic, a divine gift, or sharing the blood of giants, they gain the ability to grow in size as they rage, eventually growing powerful enough to wield the weapons of lesser giants for themselves.
Bulk Up
Starting when you choose this path at 3rd level, you can grow larger when you rage. If you do so, weapon attacks you make using Strength deal 1d4 extra damage. Your size remains the same, but you can't use this feature while wearing armor unless the armor is made to accommodate your increased mass, and clothing not made to accommodate it may be destroyed when you grow larger.
Giant Wrestler
Beginning at 6th level, you can grapple or shove creatures up to 2 sizes larger than you, and you can't be grappled or shoved by creatures whose size is smaller than yours.
Destructive
Beginning at 10th level, your melee weapon attacks deal double damage to objects and structures.
Giant's Grip
Starting at 14th level, while you're raging, you ignore the two-handed quality for melee weapons crafted for creatures of your size or smaller. In addition, while you're raging, you can wield melee weapons designed for Large creatures. A Large-sized weapon uses double the damage dice of a Small or Medium weapon of the same type.
Attacks with Large-sized weapons or Small/Medium two-handed weapons wielded in one hand don't gain the extra damage granted by the Bulk Up feature.
As far as balance, the Titan is still coming out just behind the Berserker in damage output (see the Damage Math spoiler), and the real damage spike doesn't come online until they get Giant's Grip. There's no real increase to defenses other than the grapple immunity from Giant Wrestler, but Small and Tiny creatures aren't going to be doing much grappling anyway. Still, though, I welcome critiques and advice!
Without going into too much detail, I averaged the damage against AC 1-26 from a Berserker against a Titan - assuming maximum Strength, a level 20 Berserker is averaging 42.41 with a greataxe and 47.91 with a greatsword, while a Titan is averaging 39.92 with a Large greataxe and 44.40 with a Large greatsword.
PATH OF THE TITAN
Barbarian tribes often roam the lands of giants, and many warriors seek to emulate these hulking brutes as they fight them. Those who pursue the Path of the Titan take this to its conclusion - whether through magic, a divine gift, or sharing the blood of giants, they gain the ability to grow in size as they rage, eventually growing powerful enough to wield the weapons of lesser giants for themselves.
Bulk Up
Starting when you choose this path at 3rd level, you can grow larger when you rage. If you do so, weapon attacks you make using Strength deal 1d4 extra damage. Your size remains the same, but you can't use this feature while wearing armor unless the armor is made to accommodate your increased mass, and clothing not made to accommodate it may be destroyed when you grow larger.
Giant Wrestler
Beginning at 6th level, you can grapple or shove creatures up to 2 sizes larger than you, and you can't be grappled or shoved by creatures whose size is smaller than yours.
Destructive
Beginning at 10th level, your melee weapon attacks deal double damage to objects and structures.
Giant's Grip
Starting at 14th level, while you're raging, you ignore the two-handed quality for melee weapons crafted for creatures of your size or smaller. In addition, while you're raging, you can wield melee weapons designed for Large creatures. A Large-sized weapon uses double the damage dice of a Small or Medium weapon of the same type.
Attacks with Large-sized weapons or Small/Medium two-handed weapons wielded in one hand don't gain the extra damage granted by the Bulk Up feature.
As far as balance, the Titan is still coming out just behind the Berserker in damage output (see the Damage Math spoiler), and the real damage spike doesn't come online until they get Giant's Grip. There's no real increase to defenses other than the grapple immunity from Giant Wrestler, but Small and Tiny creatures aren't going to be doing much grappling anyway. Still, though, I welcome critiques and advice!
Without going into too much detail, I averaged the damage against AC 1-26 from a Berserker against a Titan - assuming maximum Strength, a level 20 Berserker is averaging 42.41 with a greataxe and 47.91 with a greatsword, while a Titan is averaging 39.92 with a Large greataxe and 44.40 with a Large greatsword.