Ninjaxenomorph
2016-05-22, 06:52 PM
My group recently started a new Pathfinder campaign, set in a setting we've been working on for almost two years now, Coria (https://docs.google.com/document/d/1aKr-ogM-x_Ysx63N5G5ihQpa4a_fOPBMz2AM8MeQrRY/edit). I just wrapped up my campaign and the GM screen is being cycled to another, for what we refer to as 'the D'Nay campaign.' D'Nay is a large island home to a predominantly human population. They are extremely isolationist, and they tend to be rather superstitious. And ignorant. And racist. In a world where humans are embattled with only a handful of Human-dominant civilizations on the planet, they are the delusional old guy. Technology level is for the most part significantly lower; airships and other such devices are a known quantity in the rest of the world and firearms are common enough to see scattered use among the wealthy, D'Nay is stuck in the dark ages, complete with brutal, dogmatic religion.
But, D'Nay was not always this way, and it isn't all bad. Once upon a time it was a thriving kingdom, entertaining people from far and wide... literally. It was an enormous amusement park. Their religion, 'The Abbey of Saint Ollianus the Pius', has its... less extreme points, such as their zeal to slay the undead. May not make up for their belief that only humans have souls, and that all arcane magic is witchcraft and witches should be burnt at the stake, but it is a start.
So, what brave heroes (?) would come to this superstitious, stereotype-believing island? Well, if your answer wasn't 'mostly people they want dead', then you sir/madam are wrong! Here are the characters:
Played by me, Thaddeus is the son of a Marquis (guess his father’s name. C’mon, guess) from the kingdom of Sageraco, south of D’Nay. His father sent him out to adventure to become more worldly. He is a connoisseur of fine wine and is familiar in courtly situations, but is still a force on the battlefield. Also, minor note, Sageraco is a kingdom carved out of a land of eternal twilight, ruled by vampire clans, of which Thaddeus is a dhampir son. He specializes in the Unquiet Grave martial discipline, and uses polearms. LN Svetocher Warlord.
Fun fact: I was originally going to play another character, but I realized it might be better if I played a face character. Hence 16 charisma warlord. The campaign journal entries are from my viewpoint, so Thaddeus will be the viewpoint character for most of the entries. Also, I find it amusing he is simultaneously the shortest and oldest of the set of party (5'11" and 126, respectively).
Played by my brother (let's call him T), less experienced in the system overall. A bard; I haven't seen much of him at this point, so I can't say much. He's a NG human bard, apparently a friend to all living things, and a tuba-player. Is the youngest of the characters at 16 (and is younger than the player, very surprising, since the player is the youngest at the table). We know he was trained in Whiterose, however.
A goodly(?) elf witch, played by whom we will call S. I’d call her a white necromancer, but she is neither white in terms of skin color or magic practiced. However, her player has made clear she will be judicious in her use of undead; no slavering hordes, only recycling for manpower. Comes from a culture where phytonecromancy was cultivated, and we’re gonna be using her to playtest a few spells related to such. N elf witch (gravewalker). Voodoo elf witch, basically. Fun fact: rolled really damn high on her ability scores, her lowest score is a 13 charisma.
Played by whom we will call Z. Zen is a half-giant bushi stalker. Samurai with iajitsu and some other magic stuff. He arrived on D'Nay as the sole survivor of an airship crash off the coast, making him a ronin. Still, he has his code, which will hopefully keep him alive in the trials to come. Amusingly, half-giants are tolerated more than other species on D'Nay. LG or LN half-giant stalker (bushi), focusing on Mithral Current and Veiled Moon. Fun fact: uses a giant katana, which when we started was by far the most expensive item in the party.
As I mentioned, we are playing Pathfinder. Most material from Paizo books are allowed, with the softcover books being situational with approval, in addition to most of Dreamscarred Press's stuff, Path of War in particular. Stat generation was two sets of 4d6, rerolls 1s and drop the lowest.
Session 0.5
Session 1 (http://www.giantitp.com/forums/showthread.php?488965-Campaign-Journal-The-(Un-)Usual-Suspects&p=20808167#post20808167)
But, D'Nay was not always this way, and it isn't all bad. Once upon a time it was a thriving kingdom, entertaining people from far and wide... literally. It was an enormous amusement park. Their religion, 'The Abbey of Saint Ollianus the Pius', has its... less extreme points, such as their zeal to slay the undead. May not make up for their belief that only humans have souls, and that all arcane magic is witchcraft and witches should be burnt at the stake, but it is a start.
So, what brave heroes (?) would come to this superstitious, stereotype-believing island? Well, if your answer wasn't 'mostly people they want dead', then you sir/madam are wrong! Here are the characters:
Played by me, Thaddeus is the son of a Marquis (guess his father’s name. C’mon, guess) from the kingdom of Sageraco, south of D’Nay. His father sent him out to adventure to become more worldly. He is a connoisseur of fine wine and is familiar in courtly situations, but is still a force on the battlefield. Also, minor note, Sageraco is a kingdom carved out of a land of eternal twilight, ruled by vampire clans, of which Thaddeus is a dhampir son. He specializes in the Unquiet Grave martial discipline, and uses polearms. LN Svetocher Warlord.
Fun fact: I was originally going to play another character, but I realized it might be better if I played a face character. Hence 16 charisma warlord. The campaign journal entries are from my viewpoint, so Thaddeus will be the viewpoint character for most of the entries. Also, I find it amusing he is simultaneously the shortest and oldest of the set of party (5'11" and 126, respectively).
Played by my brother (let's call him T), less experienced in the system overall. A bard; I haven't seen much of him at this point, so I can't say much. He's a NG human bard, apparently a friend to all living things, and a tuba-player. Is the youngest of the characters at 16 (and is younger than the player, very surprising, since the player is the youngest at the table). We know he was trained in Whiterose, however.
A goodly(?) elf witch, played by whom we will call S. I’d call her a white necromancer, but she is neither white in terms of skin color or magic practiced. However, her player has made clear she will be judicious in her use of undead; no slavering hordes, only recycling for manpower. Comes from a culture where phytonecromancy was cultivated, and we’re gonna be using her to playtest a few spells related to such. N elf witch (gravewalker). Voodoo elf witch, basically. Fun fact: rolled really damn high on her ability scores, her lowest score is a 13 charisma.
Played by whom we will call Z. Zen is a half-giant bushi stalker. Samurai with iajitsu and some other magic stuff. He arrived on D'Nay as the sole survivor of an airship crash off the coast, making him a ronin. Still, he has his code, which will hopefully keep him alive in the trials to come. Amusingly, half-giants are tolerated more than other species on D'Nay. LG or LN half-giant stalker (bushi), focusing on Mithral Current and Veiled Moon. Fun fact: uses a giant katana, which when we started was by far the most expensive item in the party.
As I mentioned, we are playing Pathfinder. Most material from Paizo books are allowed, with the softcover books being situational with approval, in addition to most of Dreamscarred Press's stuff, Path of War in particular. Stat generation was two sets of 4d6, rerolls 1s and drop the lowest.
Session 0.5
Session 1 (http://www.giantitp.com/forums/showthread.php?488965-Campaign-Journal-The-(Un-)Usual-Suspects&p=20808167#post20808167)