ZX6Rob
2016-05-23, 05:44 PM
Hi, everyone,
I thought I would share this with the Playground. This is the homebrewed, rebalanced table of weapons that my table will be using for upcoming 5th Edition games, as well as an explanation of the basic and simple system that I used to come up with it. This system is pretty straightforward and allows me as the DM (or any of my more mechanically-minded players) to come up with weapons that suit nearly any character concept while still remaining balanced. It also introduces a couple of small house-rules intended for use with the system.
I've seen some similar systems here and there, and I think another poster here did something very similar to this. I was unable to find that work, however, so I just built my own system.
Check it out here (https://docs.google.com/document/d/1bbW4OVfDiYgqele8m71y4EytbLOyblxG-hbJC0YVpQU/pub) and let me know what you think.
I thought I would share this with the Playground. This is the homebrewed, rebalanced table of weapons that my table will be using for upcoming 5th Edition games, as well as an explanation of the basic and simple system that I used to come up with it. This system is pretty straightforward and allows me as the DM (or any of my more mechanically-minded players) to come up with weapons that suit nearly any character concept while still remaining balanced. It also introduces a couple of small house-rules intended for use with the system.
I've seen some similar systems here and there, and I think another poster here did something very similar to this. I was unable to find that work, however, so I just built my own system.
Check it out here (https://docs.google.com/document/d/1bbW4OVfDiYgqele8m71y4EytbLOyblxG-hbJC0YVpQU/pub) and let me know what you think.