View Full Version : BE NOT AFRAID - Let's design alignment-neutral angels [3.5]

2016-05-30, 11:23 AM
It's been an idea that's been going around in my head for a while. Angels, in D&D, are supposed to be servants of the god. Including the solar, which Planescape basically calls the divine Nuclear Option.

And yet... they are good only. Leaving the evil gods without proper servants. So, what I want to do is take the various angels, the devas, planetars and solars, and make them alignment, neutral. The basic idea is this:

We create alignment-less base stats for angels. Probably five types. With very restricted lists of generic abilities, plus very small spell lists.

Then we create a list of abilities and spells for each divine domain. Angels arethen created by taking base angels and applying a domain to them. So you'd have angels of fire, angels of law, etc, and angels of good, which would be basically what we have now.

Anyone interested? I'd mainly need some help coming up with interesting ideas for every domain, as there's rather a lot of them. (I also think angels could stand to be a bit more interesting in general. Really, they mostly just have high stats and cleric spells, but not much that's unique.)

2016-05-30, 11:59 AM
evil angels
so from base sub type

Darkvision 60 feet and low-light vision.
Immunity to acid, cold, and petrification.
Resistance to electricity 10 and fire 10.
+4 racial bonus on saves against poison.
Protective Aura (Su) Against attacks made or effects created by good creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel. Otherwise, it functions as a magic circle against goodl effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level equals angel's HD). The defensive benefits from the circle are not included in an angel's statistics block.
Truespeech (Su) All angels can speak with any creature that has a language, as though using a tongues spell (caster level equal to angel's Hit Dice). This ability is always active.

so any thing I missed

2016-05-30, 12:49 PM
That's the base type, yes. Now, I think I'd drop the protective aura from that for more generic angels. Evil angels don't need that. Maybe fold it in the protection domain, give other angels other auras.

One idea I had, folding in Change Shape and the Protective Aura:

They walk among Us: (Su)
Angels can cloak their true and awe-inspiring forms from mortals, in order to better communicate with them on their god's behalf.

This ability works like change shape, allowing the angel to change into the form of any medium or small humanoid. However, additionally, any angel in humanoid shape loses both it's Awe-inspiring presence and it's Domain Aura.

Awe-Inspiring Presence (Su)
Uncloaked Angels are divine power given flesh and as such mortals just coming near them are cowed and subdued by paralyzing awe.

This ability works like Frightful Presence (http://www.d20srd.org/srd/specialAbilities.htm#frightfulPresence), except that creatures who fail their will saving throws become cowering (http://www.d20srd.org/srd/conditionSummary.htm#cowering), not frightened.

2016-05-31, 03:33 AM
Working on a concept like this here (http://www.giantitp.com/forums/showthread.php?489822-Aspect-of-the-Cosmos-for-when-you-want-a-more-mold-able-planar-entity&p=20838169) if you're interested :D