kopout
2016-06-03, 08:33 PM
Indominus
CE Gargantuan magical beast
Init+5;Senses low-light vision, thermal sense, Darkvision, scent; Perception +31
Aura frightful presence (40 ft., DC 21)
DEFENSE
AC 25,touch 7,flat-footed 24 (+1 Dex, +18 natural, –4 size)
hp 207 (18d10+108)
Fort +17,Ref +12,Will+10;
OFFENSE
Speed 50 ft.
Melee bite +26 (4d6+24/19–20 plus grab) 2 claws + 26 (2d6+12 plus grab)
Space 20 ft.Reach 20 ft.
Special Attacks swallow whole (2d8+11, AC 19, hp 17)
STATISTICS
Str 34, Dex 13,Con 23,Int 12,Wis 15, Cha 14;
Base Atk 18;CMB+34 (+38 grapple); CMD 44
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Intimidating Prowess
Skills Intimidate +32, Perception +31 Stealth +10 (+20 with camouflage);*Racial Modifiers*+8 Perception
Languages Common, Draconic (cannot speak)
SQ camouflage, crash through, dino empathy, powerful bite, roar, thermal sense
ECOLOGY
Environment warm forest and plains
Organization solitary, pair, or pack (3-4)
Treasure none
SPECIAL ABILITIES
Camouflage (Ex) An indominus can spend one minute adjusting the coloration, texture, and even temperature of its skin to gain an additional +10 on stealth. This ability also allows it to hide from creatures with blindsight, blindsense, or thermal sense.
Crash Through (Ex) An indominus’ movement is not impeded by undergrowth, trees, rubble, and similar difficult terrain; by Medium or smaller creatures; or by allies of any size. An indominus can attempt a combat maneuver to overrun a Gargantuan or smaller opponent as a swift action that does not provoke attacks of opportunity.
Dino empathy (Ex) This ability functions as the druid's wild empathy, save that an indominus can only use this ability on dinosaurs. An indominus gains a +4 racial bonus on this check.
Powerful Bite (Ex) An indominus applies twice its Strength modifier to bite damage.
Roar (Ex) An indominus’ roar is loud and horrifying. When an indominus roars (a standard action the creature can perform at will), all hearing creatures within a 200-foot spread must succeed on a DC 25 Will save or become frightened for 1d6 rounds. Even if the save is successful creatures are still shaken for the duration. This is a sonic, mind-affecting fear effect. The save DC is Constitution-based.
Thermal sense (Ex) An indominus has the ability to sense fine gradations in heat. This functions as blindsense against living creatures and blindsight against creatures with the Fire or Cold subtypes.
CE Gargantuan magical beast
Init+5;Senses low-light vision, thermal sense, Darkvision, scent; Perception +31
Aura frightful presence (40 ft., DC 21)
DEFENSE
AC 25,touch 7,flat-footed 24 (+1 Dex, +18 natural, –4 size)
hp 207 (18d10+108)
Fort +17,Ref +12,Will+10;
OFFENSE
Speed 50 ft.
Melee bite +26 (4d6+24/19–20 plus grab) 2 claws + 26 (2d6+12 plus grab)
Space 20 ft.Reach 20 ft.
Special Attacks swallow whole (2d8+11, AC 19, hp 17)
STATISTICS
Str 34, Dex 13,Con 23,Int 12,Wis 15, Cha 14;
Base Atk 18;CMB+34 (+38 grapple); CMD 44
Feats Bleeding Critical, Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Intimidating Prowess
Skills Intimidate +32, Perception +31 Stealth +10 (+20 with camouflage);*Racial Modifiers*+8 Perception
Languages Common, Draconic (cannot speak)
SQ camouflage, crash through, dino empathy, powerful bite, roar, thermal sense
ECOLOGY
Environment warm forest and plains
Organization solitary, pair, or pack (3-4)
Treasure none
SPECIAL ABILITIES
Camouflage (Ex) An indominus can spend one minute adjusting the coloration, texture, and even temperature of its skin to gain an additional +10 on stealth. This ability also allows it to hide from creatures with blindsight, blindsense, or thermal sense.
Crash Through (Ex) An indominus’ movement is not impeded by undergrowth, trees, rubble, and similar difficult terrain; by Medium or smaller creatures; or by allies of any size. An indominus can attempt a combat maneuver to overrun a Gargantuan or smaller opponent as a swift action that does not provoke attacks of opportunity.
Dino empathy (Ex) This ability functions as the druid's wild empathy, save that an indominus can only use this ability on dinosaurs. An indominus gains a +4 racial bonus on this check.
Powerful Bite (Ex) An indominus applies twice its Strength modifier to bite damage.
Roar (Ex) An indominus’ roar is loud and horrifying. When an indominus roars (a standard action the creature can perform at will), all hearing creatures within a 200-foot spread must succeed on a DC 25 Will save or become frightened for 1d6 rounds. Even if the save is successful creatures are still shaken for the duration. This is a sonic, mind-affecting fear effect. The save DC is Constitution-based.
Thermal sense (Ex) An indominus has the ability to sense fine gradations in heat. This functions as blindsense against living creatures and blindsight against creatures with the Fire or Cold subtypes.