kellyda4
2016-06-07, 11:30 PM
So here it is, another bladelock thread!
I'm joining a game at level 7 in a week and toying around with a few different characters/half-baked ideas including the idea of a warlock that is of the criminal/street urchin deception type.
My idea is to take the actor feat, shadow armor (free mage armor at will), and mask of many faces invocations. Because he has a pact weapon he also doesn't have to carry a weapon around. My thought is basically he's an unarmed street clothes wearing guy who when needed turns on his armor and summons his weapon to begin battle. Excellent character for those times when you get your gear taken and are taken prisoner! Also, I'm hoping to gratitously use the deception and other charisma based skills to be an interesting character in social situations. I see myself using different voices at the table, etc.
I haven't fleshed out his background too well, but am still working on that; the warlock lends itself to some really cool ones though.
My problem though is with the rest of the build, for example, what weapon type(s) does he use? Sword and Board, Duel Wield, Two handed? In my head, I more see the character as a dex-based rapier using pretty boy who's acrobaticlly moving around battle than some strong man smashing people with a greatsword. Also, upping dex stat will help AC over time rather than having to up strength for attacks. Well, with that thought in mind though, two handed is kind of ruled out which makes things more difficult in combat, i.e. almost requires war caster feat, dipping a level of fighter for fighting style/shield use.
Which brings me to my next question/problem; if I "dip" another class, is it 1 level of fighter? Or is it something else entirely; I can also see the merit of getting expertise and even cunning action from going rogue and making my guy some super acrobatic parkour character with dark magic. Well, if i'm thinking of that kind of style, I could instead do a few levels in bard and go for the college of satire. Problem with that though is that I don't have the fighting style for duel wield nor shield profiency and am stuck using a one handed rapier.
I also toyed around with the crazy idea of dipping Paladin for a sword and boarder; character backstory it would work great and I would get a fighting style, some spells, etc. Or another idea for the dip was to go ranger for the third level horde breaker (more attacks!) or collus slayer.
Of course there's also the often mentioned problems with dual wielding/shields and pact weapons, aka I won't get to have my character walking around in his clothes before summoning his weapon.
Some other thoughts I have had are staying all warlock and taking the medium armor feat, taking defensive duelist at some point, and of course taking the duel wielder feat for AC bonus and better weapons.
Phew that's a lot to consider. Any thoughts, please help!
I'm joining a game at level 7 in a week and toying around with a few different characters/half-baked ideas including the idea of a warlock that is of the criminal/street urchin deception type.
My idea is to take the actor feat, shadow armor (free mage armor at will), and mask of many faces invocations. Because he has a pact weapon he also doesn't have to carry a weapon around. My thought is basically he's an unarmed street clothes wearing guy who when needed turns on his armor and summons his weapon to begin battle. Excellent character for those times when you get your gear taken and are taken prisoner! Also, I'm hoping to gratitously use the deception and other charisma based skills to be an interesting character in social situations. I see myself using different voices at the table, etc.
I haven't fleshed out his background too well, but am still working on that; the warlock lends itself to some really cool ones though.
My problem though is with the rest of the build, for example, what weapon type(s) does he use? Sword and Board, Duel Wield, Two handed? In my head, I more see the character as a dex-based rapier using pretty boy who's acrobaticlly moving around battle than some strong man smashing people with a greatsword. Also, upping dex stat will help AC over time rather than having to up strength for attacks. Well, with that thought in mind though, two handed is kind of ruled out which makes things more difficult in combat, i.e. almost requires war caster feat, dipping a level of fighter for fighting style/shield use.
Which brings me to my next question/problem; if I "dip" another class, is it 1 level of fighter? Or is it something else entirely; I can also see the merit of getting expertise and even cunning action from going rogue and making my guy some super acrobatic parkour character with dark magic. Well, if i'm thinking of that kind of style, I could instead do a few levels in bard and go for the college of satire. Problem with that though is that I don't have the fighting style for duel wield nor shield profiency and am stuck using a one handed rapier.
I also toyed around with the crazy idea of dipping Paladin for a sword and boarder; character backstory it would work great and I would get a fighting style, some spells, etc. Or another idea for the dip was to go ranger for the third level horde breaker (more attacks!) or collus slayer.
Of course there's also the often mentioned problems with dual wielding/shields and pact weapons, aka I won't get to have my character walking around in his clothes before summoning his weapon.
Some other thoughts I have had are staying all warlock and taking the medium armor feat, taking defensive duelist at some point, and of course taking the duel wielder feat for AC bonus and better weapons.
Phew that's a lot to consider. Any thoughts, please help!