Goober4473
2016-07-03, 11:10 PM
I'm considering running a game wherein the players are local gods with limited power over anything outside their small realm. A large portion of the campaign would involve choosing proxies to temporarily imbue with their essence in order to travel beyond their domain, which amounts to "choose an NPC in town that worships you; you now control that character." The NPCs would retain all of their personality traits, but now the player gets to run them. Their agency and story have been taken over, yet they remain themselves.
I'm considering running the "gods" portion of the game using the Fate system, but my main concern, as it relates to this forum and this thread, is creating and running proxies. It's likely time, even many generations, might pass throughout the campaign, and that's a lot of NPCs to create and manage.
As a player, how would you like that kind of choice to play out? Would you want a hand in creating the NPCs in the first place? Or at least guiding the kinds of personalities or classes that your town's population might produce? Or would you simply want an array of different, pre-existing people to choose from, affecting them only in your interactions with/control of them?
And as a DM, would you prefer your players take part in the character building, would you want to use some kind of generator, or perhaps just create them all yourself?
I'm considering running the "gods" portion of the game using the Fate system, but my main concern, as it relates to this forum and this thread, is creating and running proxies. It's likely time, even many generations, might pass throughout the campaign, and that's a lot of NPCs to create and manage.
As a player, how would you like that kind of choice to play out? Would you want a hand in creating the NPCs in the first place? Or at least guiding the kinds of personalities or classes that your town's population might produce? Or would you simply want an array of different, pre-existing people to choose from, affecting them only in your interactions with/control of them?
And as a DM, would you prefer your players take part in the character building, would you want to use some kind of generator, or perhaps just create them all yourself?