MBControl
2016-07-09, 02:22 PM
So the idea I like is kind of like a treetop village connected by rope bridge, rope swings, elevators and ladders. I was thinking I might have them chase a quarry along this maze, so it wouldn't have to be crazy difficult, but bad enough to slow them down.
I would like to include traps, maybe moving items like a draw bridge that would force them to alter their path.
Think a back alley chase scene in a movie, except in the trees. So I guess a crate of oranges will have to get knocked over.
Should I pre-design a static maze of obstacles and bridges, or do I just free ball it on the fly? Generally like to have a map prepared, so that I can have prepared traps, and other encounters.
Thoughts and cool ideas begin below . . . .
P.S. Are group is spread out so this has to be Roll20 doable.
I would like to include traps, maybe moving items like a draw bridge that would force them to alter their path.
Think a back alley chase scene in a movie, except in the trees. So I guess a crate of oranges will have to get knocked over.
Should I pre-design a static maze of obstacles and bridges, or do I just free ball it on the fly? Generally like to have a map prepared, so that I can have prepared traps, and other encounters.
Thoughts and cool ideas begin below . . . .
P.S. Are group is spread out so this has to be Roll20 doable.